In Raccoon Tycoon, players try to produce the most valuable commodities in an ever-changing marketplace. They then use those commodities to build towns, or sell them at the best price to secure great profits.

These profits can be used to win auctions for all-important railroads or to buy buildings that can give players power-ups or bonuses in production. Owning the best towns and railroads determines victory.

There can be only one 'top dog' in Astoria. Will it be you?


  • Game Board
  • 180 Commodity Tokens
  • Start Player Token
  • Money
  • 27 Building tiles
  • 24 Railroad cards
  • 16 Town cards
  • 54 Price & Production cards
  • 12 Mission cards
  • Rulebook


A Shuffle the Price & Production cards and deal 3 cards to each player. B Place the remaining cards near the board as a draw deck. …

In Hadara (Arabic for civilization and culture), it's your chance to make history.

Over three epochs, guide the growth of your civilization as new ideas emerge; take great strides forward in the many fields of human achievement to build an empire more glorious than any other.

Skilled artisans, philosophers, warriors, and architects from various cultures bring their genius to aid you in your endeavors, but it rests with you to choose the best citizens to build your strength and prestige.


  • 162 Epoch Cards
  • 5 Setup Cards
  • 5 Reference Sheets
  • 20 Wooden Markers
  • 62 Coins
  • 40 Bonus Tiles
  • 48 10-value Markers
  • 25 Colonies
  • 10 Gold Medals
  • 5 Player Boards
  • Game Board
  • Score Pad
  • Rulebook


Communal Setup

First game setup: When setting up the game for the first time, you will need to attach the wheel to the game board. …

In an ancient world forgotten by time, enormous titans terrorize the land. The five tribes have been fleeing from them for as long as anyone can remember, but things are about to change.

Growing city-states pledge to end the reign of terror, determined to take on the titans and make the world a safer place for everyone. Each city-state competes to attract the tribes, eager for the strength of the combined peoples, with the hope that the titans can be defeated once and for all. …

Take on the role of a Disney Villain. To win, you must explore your characters unique abilities and discover how to achieve your own story-based objective. Each Villain Guide will inspire you with strategies and tips.

Once you've figured out the best way to play as one Villain, try to solve another. There are six different Villains, and each one achieves victory in a different way!


  • 6 Boards
  • 3 Lock Tokens
  • 1 Fate Token
  • 80 Power Tokens
  • 6 Villain Decks (30 cards in each deck)
  • 6 Fate Decks (15 cards in each deck)
  • 6 Villain Guides
  • 1 Cauldron
  • 6 Reference Cards

Game Elements

  • Realm

    All cards in play on either side of your Board are considered to be in your Realm. A card only affects other cards in the same Realm. No card in one Villain's Realm will ever affect a card in another Villain's Realm. …


  • 7 Hero Badges
  • 1 Game Board
  • 7 Hero Movers
  • 6 Monster Mats
  • 10 Villager Movers
  • 7 Monster Figures
  • 60 Item Tokens
  • 20 Monster Tokens
  • 1 Frenzy Marker
  • 1 Terror Marker
  • 1 Item Bag
  • 5 Reference Cards
  • 3 Dice
  • 30 Monster Cards
  • 20 Perk Cards


Monster Setup

  1. Unfold the game board and familiarize yourself with the locations (spaces with names). As you set up and play the game, instructions and components will reference these locations.

  2. Place the Terror Marker on the "0" of the Terror Level Track in the top-left corner of the board.

  3. Place the 10 Villager movers and 3 dice next to the board. …

England in the years 1337 to 1361 . . . The momentous events of the English Middle Ages affect the lives of the inhabitants of Kingsbridge.

Here, nearly 200 years ago, Prior Phillip oversaw the building of the imposing cathedral called "The Pillars of the Earth". Now, farmers, wool merchants, and builders-the players-strive for wealth and prestige.

In the process, they encounter numerous and diverse characters from Ken Follett's acclaimed novel. The rivalry between the priory and the city merchants colors the turbulent events of the time. …

The Expanse is a game of politics, conquest, and intrigue for two to four players. Players spread their influence through the solar system onto important Bases using characters and events in the Expanse Universe, and must make clever use of their special faction abilities to gain an edge.

Play begins with a randomly chosen start player, and then proceeds clockwise around the table. On their turn a player selects a card from the Action Track or uses one of their saved Events. …

The little kiwis want to leave New Zealand and go on vacation... but they can't fly! Help these flightless birds catch a free ride as they cleverly disguise themselves as kiwi fruit.

Use your catapult and launch your kiwis into the fruit crates to help them find the best perch for their upcoming voyage.


  • 1 cardboard frame
  • 1 game board
  • 1 cardboard grid
  • 4 catapults, each with a rubber band
  • 40 kiwis (4 colors, 10 each)

Object of the Game

Kiwis like to be in groups of 4, so they can sit with their friends! The first player to group 4 of their kiwis in a square or a straight line wins the game. …

In all sumoku games, tiles must be arranged in a crossword- style pattern such that each row and column adds up to a multiple of the key number. The key number is the number rolled on the die.

The created pattern itself is called a sumoku. In all sumoku variations:

  • There are only 6 colors.
  • A color cannot repeat in the same row or column.
  • A row or column must be a combination of 2 to 6 tiles in the same unbroken line.
  • The "6" tile can be used as a "6" or a "9".
  • The die is rolled only once for an entire game.


  • 96 tiles
  • 1 die
  • travel pouch
  • Rulebook

Object of the Game

In sumoku, the object is to get the highest score. Players collect points by arranging tiles in rows and columns which add up to multiples of the key number. …


  • 25 Geometric Shapes
  • Game Unit with Timer and Pop-up Tray
  • Label Sheet
  • Rulebook

Object of the Game

Be the quickest to fit all 25 shapes into the matching holes in the tray.


Choose one player to go first. Players then alternate turns. Place the shapes next to the game unit and mix them up. Then arrange the shapes so that their handles are facing up.

Set the switch at "STOP". Turn the timer dial CLOCKWISE until it stops at "0". Press down the pop-up tray. …