Components

  • 528 double-sided cards
  • Instructions

Object of the Game

To be the first player to use all of their cards.


Setup

Shuffle and deal 25 cards to each player. Place the remaining cards in a draw pile.


Game Play

Players place five of their cards out in front of them in a row (this is called the player's deck) and the rest are left in a pile beside each player.

Cards have an item on both sides, so players may want to look at both sides of the cards before beginning the game, to familiarize themselves with all the items. …



Components

  • 5 main deck cards
  • 35 spooky action cards
  • Three dice
  • Instructions

Object of the Game

The winner is, as the name suggests, the first player to collect seven ghosts. Ghosts are hidden in both the main deck, and the "Spooky Action" (Small Cards) deck.


Setup

Set aside the one "Escape" card, then deal four face-down piles of 6 main deck cards (Large Cards) each as shown here:



Make sure the "double ghost" card is randomly planted in the first 12 cards dealt.

Reveal the top card of decks 1 through 3. Deck four is considered the "mystery deck", and its top card is in the face-down position until picked by a player to try and collect. Top card remains face-up until collected by a player. …



Components

  • 1 gameboard
  • 8 colored pawns
  • 4 orange card mats
  • 1 buzzer
  • 110 cards
  • 6 blank Create-Your-Own Rule Cards
  • Instructions

Object of the Game

Keep your eyes on your opponents as you make rules for them to follow. When you catch someone breaking a rule, be first to hit the buzzer and score. Don't forget to follow the rules yourself, though - otherwise someone might buzz you and say "Gotcha!"


Setup

Place the gameboard and buzzer where they are easily visible. Switch the buzzer to the "ON" position located on the underside of the unit. All scoring is centered around the buzzer, so make sure everyone can reach it! …



Components

  • 1 timer
  • 1 drawing board with elastic headband
  • 1 numbered die
  • 1 dry-erase marker
  • 275 drawing objects (55 Skribble Head cards)
  • Rulebook

Object of the Game

Draw pictures on your own forehead for other players to guess before time runs out!


Setup

The game is played in a series of rounds. Place the deck of Skribble Head cards in the center of the play area.

Players choose who will be the scorekeeper for the game.

The youngest player is the artist for the first round. The artist slides the drawing board on their head so it is facing the players who will be guessing. …


Jeopardy! is the unique quiz game in which the players are given the ANSWERS and must ask the correct QUESTIONS to win. Since you can win or lose money with every question, your money is always in "Jeopardy!"


Components

  • 180 cards
  • 6 card stands
  • Jeopardy money
  • Game Die
  • Game Board
  • Instructions

Object of the Game

Ask the correct questions and accumulate the most money after three rounds of play: "Jeopardy!", "Double Jeopardy!", and "FINAL Jeopardy!".



Setup

Turn the see- through plastic game board over so that the back is facing up. Now hold the backboard piece so that the two indented "handle parts" are at the top hollow side out. …



Components

  • 1000 scrambles on 200 cards
  • Game board
  • 30 sec Sand timer
  • Pawns
  • Pencils
  • Notepad
  • Instructions

Object of the Game

Players race to solve Scrambles and advance on the game board as Scrambles are solved. The first player to reach the 'Finish' space is the winner of the game.


Setup

  • Each player takes a pencil, a pad/sheet of paper, and a playing piece, which is then placed on the 'Start' space.

  • Players roll the die to select the card reader for the opening round - highest roll goes first. The card reader's role is to present the Scramble for the round. …



Object of the Game

After both sides of a card have been played, be tahe couple with the highest score.


Components

  • 60 game cards with 480 questions
  • 4 wipe-off game folders,
  • 4 wipe- off markers
  • score board.
  • Instructions

Setup

To start,give each man a wipe-off game folder and marker. It is preferable to have men seated together, across from their Matchmates . Choose someone to keep score.Write the initials of each couple at the top of a column.



Game Play

A woman takes a card from the deck and turns it over so that the blue side is face up. …


It's rhyme time with a triple twist. Listen to three consecutive clues and be the first to respond with three correct answers-that rhyme-to collect a card. Collect ten cards to win this tricky, triple-rhyming word race game.

With two levels of play, 600 questions, and game-changing "Steal" Cards, Rhyme Out is a super-duper, throw-you-for-a- looper fun family game!


Components

  • 300 cards (600 questions) at two playing levels, including 60 special "Steal" Cards (30 at each level)
  • Instructions

Object of the Game

Be the first player to collect ten cards. Players collect a card by being first to respond with the three correct rhyming words after hearing the clues. …



Components

  • 400 White Phrase Cards
  • 58 Red Setup Cards
  • Rules



Setup

Place all the white phrase cards and red setup cards face-down on the table in separate piles.

Have each player draw 5 white phrase cards into their hand.

The person known to be the kinkiest will be the first Judge. The Judge starts by selecting a red setup card and reading it out loud to the group.



Game Play

Everyone but the Judge should respond to the setup with their funniest phrase card by placing it face-down on the table. …


Do you have what It takes to be the next big filmmaker? What The Film?! Is a party game for 3 to 8 players where you control your creative destiny.

In this light card game you design and pitch movies which get voted on by your peers.

This whole process can be turned upside down with the use of Industry Cards. The movie business can be cut-throat and getting to the top Is up to you. Do you backstab your way to glory or are you the creative beacon at the table? The choice Is yours! …