In Nagaraja, each player moves around their own temple, which has spaces for room tiles in its center, and 9 hiding places containing sacred and cursed relics around its perimeter.

These relics are worth victory points and are placed randomly, face- down, around the temples.


6 sacred relics (each worth 3 to 5 victory points)


3 cursed relics (each worth 6 victory points)


Fate Sticks

Each round, a new room tile becomes available and the players compete to win it by Fate sticks throwing fate sticks.

The player with the most fate points showing on their sticks wins the room tile and places it in their temple. …


Players take on the role of cat ladies, part of an elite group of people including Marie Antoinette and Ernest Hemingway.

During the game, you and your fellow cat ladies will draft cards three at a time, collecting toys, food, catnip, costumes, and of course lovable cats. But watch out! Make sure you have enough food for all of your feline friends or your hungry cats will subtract points from your score.

The player with the highest total victory points (VP) wins the game! …


You are the mayor of a tiny town in the forest, where the smaller creatures of the woods have created a civilization hidden away from predators. This new land is small and the resources are scarce-you take what you can get and never say no to building materials.

Cleverly plan and construct a thriving town, and don't let it fill up with wasted resources! Whoever builds the most prosperous tiny town wins.


Components

  • 6 player boards
  • 25 Building cards
  • 15 Monument cards
  • 15 Resource cards
  • 1 scorepad
  • 126 wooden buildings
  • 1 wooden Master Builder hammer
  • 6 wooden monuments
  • 90 wooden Resource cubes
  • 1 rulebook

Object of the Game

Your town is represented by a 4x4 grid, on which you will place Resource cubes in specific layouts to construct buildings. Each building scores Victory Points () in a unique way. …



Components

  • 1 Game Board
  • 1 Bilbo Figure
  • 1 Smaug the Dragon Figure
  • 38 Event Cards
  • 31 Adventure Cards
  • 5 Character Boards
  • 15 Scoring Markers (5 green, 5 purple, 5 red)
  • 60 Dwarf Cards
  • 24 Dragon Tiles
  • 50 Provision Tokens
  • 1 Ring Token
  • 5 Dice
  • 60 Jewels

Setup



  1. Unfold the board and place it on the table. Place the Bilbo figure on the "Bag End" space and the Smaug figure on the "Kill Smaug theDragon" space.

  2. The Event cards and Adventure cards are numbered "1-4" on their backs. Sort the Event cards and Adventure cards by number to create eight different face-down stacks. Shuffle the eight stacks separately. …



Components

  • 176 pages Investigation Book
  • 19 Requirement Cards
  • Arkham Directory
  • 8 Newspapers
  • Map of Arkham
  • Time-tracker and Markers
  • Rulebook

Object of the Game

In Mythos Tales, players investigate a myriad of strange occurrences set within the fictional town of Arkham, Massachusetts.

This volume chronicles your adventures performed at the behest of Professor Henry Armitage, guardian of the dangerous books held in the Restricted Section of the Orne Library.

In these investigations you will work independently of Armitage. The introduction to each mystery is all the information you need to set you off on your own. …


Legacy of Dragonholt is a cooperative narrative adventure game in which one to six players take on the role of heroes. This game contains a single campaign, during which you-the heroes-undertake quests by venturing into dark caves and dangerous forests.

Along the way, you will encounter vicious monsters and cunning bandits, earn wealth and fame, and possibly foil the plot of an evil overlord.


Components

  • 20 Item Cards
  • 6 Quest books
  • 6 blank Character sheets
  • Activation tokens
  • 1 Village book
  • To New Roads book
  • Character Creation Book
  • Map of Dragonholt
  • Sonia's journal.
  • Letter from Celyse
  • Rulebook

Game Elements

This section describes the various components. …


You are the cultural elite, the quintessential bon vivants , the true icons of the age. The competition is fierce amidst highborn and nouveau riche to assert your status and earn prestige in the eyes of your peers.

Adorn yourself with splendid jewellery and high fashion , enjoy fine cuisine and fizzing champagne , and waste away money in casinos and at the races.

Show off your exquisite palette and excellent tastes, but don't be caught penniless or be cast out as an impostor! …



Components

  • 51 cards,
  • 30 wooden sand dollars
  • 1 custom die

Object of the Game

Be the first player to collect four complete sets of surf dogs or have the most complete sets when the Surf deck runs out.


Setup

  • Separate the cards into two decks according to card back.

  • Sort through the Surf deck (blue back) and place one surf dog character card face up in front of each player. Shuffle the rest of the deck and stack it face down in the middle of the playing area. …


Welcome to Ankh-Morpork, the largest, smelliest, and most 'interesting' city on Discworld. The city's patrician, Lord Vetinari, has disappeared, and the citizens are calling out for firm leadership.

Will one of the noble families take control of the city, or will the people welcome the return of the king to restore peace? Then again, Vetinari's absence may have been temporary and his spies could be spreading around the city, ready to start pulling the levers of power for their master.

Ankh-Morpork is a relatively simple game. When it is your turn you play a card, do what it says on it, and then fill your hand back up to five cards. …


TV, beer, nookie ... it's Friday night at Chez Geek! In this game, you and your friends become roommates - for as long as you can stand each other. The object of Chez Geek is to be the first to reach your personal Slack Goal. So read on, and see how it's done...


Components

  • 202 Life Cards (yellow backs)
  • 17 Job Cards (purple backs)
  • 4 blank life Cards
  • 1 blank Job Card
  • Slack Tokens
  • Six-side die
  • Rulebook

Setup

There are two types of cards, Life and Job. These go in sepa- rate piles. Each player (or roommate) will need table space for his room - that is, the cards he has played for Activities and Things, and the People who have come over to visit. …