Components

2010 Edition
  • 72 red customer cards
  • 285 purple word cards
2012 Edition
  • 36 double-sided customer cards (72 Customers)
  • 324 purple word cards
2014 Edition
  • 28 double-sided customer cards (56 Customers)
  • 336 purple word cards

Setup

Each player takes a hand of six Word Cards.

Select one player to be the Customer for the first round.


Game Play

  1. The Customer takes a Customer Card from the center of the box, reads it aloud, and places it in front of him or herself.

    The Customer takes on the role printed on the Customer Card for that round. …



Components

  • 16 suspect cards
  • 16 thief cards
  • 12 clue markers
  • 4 detective hat pawns
  • 3 custom dice
  • 1 fox figurine
  • 1 clue decoder
  • 1 game board


Object of the Game

A wily fox has stolen Mrs. Plumpert's pot pie and is high-tailing it to the foxhole!

Work together as a team of detectives, gathering clues and eliminating possible suspects. Figure out who is the guilty fox before it escapes.


Setup



1 Place the board in the center of the playing area.

2 Each player takes a detective hat and places it on a space in the center of the board. …



Components

  • 16 offspring tiles
  • 88 animal tiles
  • 10 coin tiles
  • 16 coworkers
  • 30 coins
  • 5 water zoo boards
  • 5 delivery trucks
  • 5 depot boards
  • 10 small expansion boards
  • 10 Large Expansion Boards
  • 1 round wooden disc

Object of the Game

Each player is the owner of a water zoo. Each player tries to lure as many visitors as possible into his water zoo and earns points for the visitors that visit his zoo. To create a zoo that people want to visit, a player must collect animals.

When a player's water zoo is successful, he may want to expand it. When a player's animal basins are full, he must place additional animals into his depot, which loses him points at game end. When a player makes skillful use of his coworkers, he can gain additional points. The player with most points wins. …



Components

  • Game board
  • Deck of cards
  • 16 pawns (4 each of four colors)


Game Board

  • The Slides

    Some parts of the track have "slides". The triangle is the start of the slide and the circular end is the end.

    If a pawn ends at the start of a slide (color of an opponent's color), the pawn skids to the end of that slide. Any pawns in the middle of that slide are sent back to their respective start square.

  • Safety Zone

    This are the colored squares leading to your home and your pawns are safe here because no other player can affect a pawn here. …



Components

  • Clue Game Board which shows 9 rooms
  • 6 colored tokens, each representing one of the suspects: Colonel Mustard (yellow), Miss Scarlet (red), Professor Plum (purple), Mr. Green (green), Mrs. White (white) and Mrs. Peacock (blue).
  • 6 miniature weapons: Rope, Lead Pipe, Knife, Wrench, Candlestick, Revolver
  • Pack of cards: 1 card for each of the 6 Suspects, 6 Weapons and 9 Rooms
  • Note books
  • Case File Confidential envelope
  • One die


Setup

  1. Take that Suspect token and place it on the assigned starting space.

    If fewer than 6 are playing, be sure to place the remaining tokens onto the appropriate names because they might be involved in the crime! …



Components

  • 1 Game board
  • 20 count strategy map pad
  • 315 army, navy, and national control markers
  • 1 Rulebook

Game Play

All turns are divided into "spring" and "fall" with the game starting in spring 1901.

Each turn has a serie of phase:

Spring 4 phase turn:

  1. Diplomatic phase
  2. Order Writing phase
  3. Order Resolution phase
  4. Retreat and Disbanding phase

Fall 5 phase turn:

  1. Diplomatic phase
  2. Order Writing phase
  3. Order Resolution phase
  4. Retreat and Disbanding phase
  5. Gaining and Losing Units phase

I. Diplomatic Phase

During this phase, the players meet to discuss their plans for the upcoming turns. Alliances and strategies are made. Usually, they last around 15 minutes but may end sooner if all players agree. …


In a remote land there lies a region with undulating hills and fertile valleys. Widely-travelled settlers have laid the foundation stone for the city of Arkadia.

In addition to several other buildings they want to construct a magnificent castle on a hill. Four wealthy families - the cloth merchants, the spice merchants, the carpenters and the silversmiths - want to enhance prestige and augment their influence.

For this reason, they compete for the major contribution to the castle's construction. Players act as architects. The four families commission them to plan and realize the build-up of the town and the castle. …


The awe-inspiring Metropolys is burgeoning! Talented urban planners and architects compete with each other to make luxurious, elegant buildings of glass and steel that seem to defy the laws of gravity and balance. Who will eventually impose their style to leave an indelible mark in the history of the city? The answer is in your hands!

To make the game more enjoyable, two versions of Metropolys are included in these rules: Family and Expert. These versions should not be considered as mere variants, but rather as two different games. …


In Balloon Cup, the players compete in several short balloon flights (hops) to collect the colored cubes associated with each hop. When a player has collected enough cubes of a given color, he earns the trophy card for that color. Players may even trade 3 otherwise useless cubes for 1 they can use. The first player to earn 3 trophy cards is the winner!

Each player has a hand of eight balloon cards. The players play their balloons on mountain or plain hops. Players play their high-valued balloons on the mountains and their low- valued balloons on the plains. …



Components

  • 110 cards
  • 7 easels
  • 7 erasable felt markers
  • Rulebook

Object of the Game

Just One is a cooperative party game. You all play together to get the best score!

Together, make one of the players - the active player - guess a Mystery word by secretly writing a clue on your easel.

Choose your clue without coordinating with each other and be original so as not to write the same clue as ano- ther player, as all identical clues will be canceled before the active player gets to see them. …