• Shake Case
  • Scorepad
  • 12 Dice
  • Instructions

Object of the Game

Roll or Shake for points to get the highest total score.


Each player picks a colored die. Place the six Shake dice inside the case. Select a scorekeeper and give them the score pad(Note: You will need a pen or pencil).

Game Play

  1. The game consists of 10 rounds. To begin a round, the scorekeeper says, "1, 2, 3, GO!" and all players roll their colored die at the same time(If all players roll the same number, everyone re-rolls ). …

1618 - 1648: thirty years of war throughout Europe. The Hanseatic city of Hamburg, ever a center of commerce, is booming. Her merchants deal with all warring parties: here the Catholics, supporting the Emperor; there the rebellious Protestants.

You are one of those merchants. On your travels throughout Europe, you collect and deliver goods to fulfill your contracts. Your rewards are additional, more lucrative contracts that can be used or sold.

If you are efficient, you can also save back time which can be spent during other players' turns to join their travels and fulfill even more contracts. Who will be the player with the best trade network? …


  • 1 double-sided Main Game Board
  • 4 sets of components (1 per player)
  • 44 wooden Resources
  • 65 Terrain Tiles
  • 20 Bonus Tokens
  • 33 Buildings Cards
  • 1 First Player Pawn
  • Instructions


Place the Main Board 1 in the middle of the table, with the relevant side up (2-player game or 3/4-player game). Each player takes a matching set of components (River Board, Boat and Pioneers) and places their Boat and River Board with the relevant side up (2-player game or 3/4-player game) in front of them 2. …


  • 45 Character Cards
  • 91 Story Cards
  • 44 Hero & Antihero Cards
  • 12 Solo/Co-Op Cards
  • 4 Player Boards
  • 24 Runes
  • 40 Experience Tokens
  • Instructions

Object of the Game

In Call to Adventure, players face challenges and acquire traits over the course of three Acts. Along the way, each player's hero will gain Triumph points for victories, Tragedy points for following a darker path, and Experience tokens when they fail.

At the end of the third Act, the player with the highest Destiny score is the winner! …

Bumuntu is a lightweight strategy game based on the culture and folklore of the Bakongo tribes. Descendants of the Kingdom of Kongo, the Bakongo people are the largest group of tribespeople in central Africa. …


  • 36 Element Cards
  • 12 Book Cards
  • 6 Ship Tokens
  • 3 Pixie Tokens
  • 6 Dice
  • Instructions
  • 1 Hellkite Pawn
  • 1 Flagship Token
  • 6 Factory Cards
  • 85 Expansion Cards

Object of the Game

You are an air-shipwright: builder of flying machines used by the dreams to traverse the skies of the Oniverse! You have no equal when it comes to drafting the best blueprints, locating the finest construction materials, and recruiting the most experienced crews.

The Archonts have given you a weighty charge: to build a new fleet, more beautiful than any that has ever sailed the skies. You must complete this prestigious task before your resources are exhausted! …


The world is coining to an end. You, the most powerful leaders in the world, have only 15 minutes to build an escape rocket and leave this doomed planet. With limited time to build the rocket, there may not be enough seats for everyone to live.

You have to work together. However, in the end, only the most influential survive. Contribute Resources to build the rocket, but gain Influence to claim a seat... ... possibly one that someone else built. …


  • 64 Coin/Building cards
  • 1 Main Square card
  • 16 Worker cards in the 4 Player colors
  • 36 workers in the 4 player colors
  • 1 Resources Board
  • 12 Character cards in the 4 Guild symbols
  • 1 Rulebook

Oddly enough, several of you have been hired to build the city of OddVille, home to four powerful worker guilds.

You will use your workers to obtain resources, coins, and building projects in order to build the most valuable buildings and to gain the favour of guild members.

At the end of the game, each player calculates his/her* score by summing the values of the buildings he has built in the city, his leftover resources, his presence in the Main Square, and the character cards in front of him. The player with the most points wins. …

The first delicate flowers of spring herald the end of the harsh winter while the sun shines longer every day, pushing the snow back.

Lush meadows begin to bloom and the curious marmots wake from their hibernation. Spring is finally coming to the mountains, making it a perfect time for a hike.

Carefully plan your route, watching out for the marmot burrows. Pack a picnic as your chance to earn an edelweiss hiking pin is rather slim if you end up hungry and sitting on a rock among the remaining snow. …


  • 48 Spirits tiles
  • 14 Favor tokens
  • 12 Gemstones
  • 1 Single player card
  • Instructions

Object of the Game

In Spirits of the Forest, players represent the four elements that nourish the forces of nature. Up to four players compete to acquire the most spirit symbols, as they score nature points for having the majority of each spirit.

The winner is the player with the most nature points at the end of the game.

The Spirit Tiles

The deck of spirit tiles represents the nine different spirits of the forest. Each spirit is associated with a unique color and a unique spirit animal. …