In Dominion, it is important which cards you purchase for your deck.

While treasure and victory cards are very important, the action cards will make the most difference.

Let's give you a few tactical tips to help you to figure out what action cards you should buy.

Don't Purchase too many actions

Many players make this mistake in the beginning. Before you know it, your deck is full of actions and this doesn't work as good as you will expect.

Chances are that your hand is full of a few action cards of which you can only play one. …

The water is rising and the only things standing between the sea and your town are a dam and a handful of brave hamsters. Stop the flood by clogging holes with your hamsters. Keep your town the driest and you win.


  • 44 Dam Cards
  • 56 Hamster Cards
  • 36 Special Hamster Cards
  • 1 Turn Tracker Card
  • 35 Flood Tokens
  • 2 6-sided Dice

Object of the Game

Have the least amount of water on and past your dam combined at the end of the game.


Give each player 11 dam cards, numbered 2 through 12. Each player should choose two of their dam cards to pass, then pass one to the left and one to the right. Pass both cards to the other player in a 2-player game. Once you collect the cards your neighbor's pass, arrange your dam cards in a line in front of you, in any order. …

The Story

Europa: the frozen moon of Jupiter. It took decades to bio-form this ball of ice into a place that can just barely support human life... but the effort was worth it to get to the great living oceans below.

With the "'Threshold" energy shield holding in the warming atmosphere, and the "Doorstep" spaceport fully active, teams of Stabilizers descend to compete for leadership of this hostile moon.

The submerged cavern we call The Pocket conceals all the raw materials you'll need to succeed: the hidden oceans are warmed by thermal vents and teem with alien sea life beyond our wildest dreams. …

At the turn of the 16th Century, King Manuel I commissioned Portugal's greatest artisans to construct grandiose buildings After completing the Palaces of Evora and Sintra, the king sought to build a Summer Pavilion to honor the most famous members of the royal family.

This construction was intended for the most talented artisans-whose skills meet the splendor that the royal family deserves. Sadly, King Manuel I died before construction ever began.

In Azul-Summer Pavilion, players return to Portugal to accomplish the task that never began. …


  • 10 Joker Tiles
  • Bag
  • Instructions


In a game with 3 or 4 players, remove 2 tiles of each color from the game and replace them with the 10 joker tiles.

In a game with 2 players, remove 1 tile of each color from the game and replace them with 5 joker tiles.

Game Play

On your turn, when you must pick tiles, you can pick all joker tiles from any one Factory display OR the center of the table. If you do, in addition, you may then also pick all tiles of one other color from the same location (if possible). …

Deep below the shimmering surface of the Pearlbrook River, a mysterious civilization of waterfolk are waiting. You will be sending your amphibious Ambassador on diplomatic journeys to trade information and resources with the river dwellers.

In exchange, you will be gathering a new and valuable resource: pearls. Collect enough pearls and you can construct fabulous Wonders and Adornments, to make your city the pride of Everdell!

You will begin the game with a frog Ambassador, which you can use to visit one of the 4 River Destinations on the River board. Before visiting, your city will need to contain the listed requirements for that location. The first player to visit a location and reveal it will immediately gain 1 pearl, and if they can fulfill the requirements of the revealed card, have the potential to gain another pearl. …


  • 56 guess cards (in seven colors, each numbered 1 to 8)
  • 7 word boards
  • 156 task cards with topics
  • 8 number cards
  • 48 scoring chips
  • 64 letter tokens
  • Rulebook

You can use the 9 blank task cards to add your own topics! Just write them on the cards and shuffl e them with the others. If you don't want to play with them, just put them back into the box.

Object of the Game

GARBUNA? What is that!? An Australian marsupial? A brand of candy bar? A very rare disease-or perhaps someone remarkably smart? …


  • 1 mounted game board
  • 110 Wooden Blocks
  • 2 decks of Event cards, 55 cards each
  • 1 Counter Sheet of Order Markers
  • 2 Player summary sheets
  • 1 game track sheet
  • 8 Rule book
  • 20 page campaign book


Each player controls either the Polish or Soviet forces on one front. For each session of Strike of the Eagle, you follow the steps below before playing:

  • The Track Sheet is placed next to the map where all players can see it. Each scenario specifies in which round it begins and ends. Place the Round Marker on the specified beginning phase. Place track counters on the Victory Points (VPs) track and the Northern and Southern Front Initiative tracks. …

Agents Byrd and Hyde are off the board. All active assets are burnt. Dr. Solomon in Rio di Janeiro on Operation Black Box. Estimate arrival tomorrow soonest.

Last-known on the case is a dead drop at Wien Hbf. New assets in play. Codenames: Beacon, Magician, Roulette, Spyglass, Tempest, Vagabond. Suggest enlistment for immediate retrieval of case


  • Game board
  • 6 agent figures
  • 4 payoff boards
  • 4 player shields
  • 4 restricted markers
  • 120 gold sovereigns
  • 20 burn tokens
  • dr. solomon standee
  • 1 briefcase miniature
  • 6 starting payoff tokens
  • dr. solomon die

This icon represents Dr. Solomon. He has advice for you on how to play the game. Be sure to pass this advice on to all the players. …

Cosmocracy is a party game where players argue over controversial issues plaguing the universe by making up facts and pandering to the alien races to win the most votes and become President of the Galaxy.


  • 48 Matter Cards
  • 48 Issue Cards
  • 8 Candidate Cards
  • 8 Race Cards
  • 40 Vote Tokens
  • Instructions


Place the Issue and Matter deck face-down. Put the 40 vote tokens in a pile. Have a stopwatch or smartphone nearby.

Each player chooses one of the alien races and takes the Race card (with the check icon). The players' corresponding Candidate cards (with the star icon) are then gathered and shuffled together into a face-down pile. Unused Race and Candidate cards are returned to the box. …