Components

  • 5 tri-colored dice
  • 1 dice cup
  • 1 score pad
  • 1 pencil
  • instructions.

Object of the Game

Players roll any or all dice, up to three times, attempting to obtain dice combinations fitting a scoring category.

Players fill 15 scoring boxes and add bonuses for a total score. The player with the highest total score wins the game.


Game Play

  1. Players keep their own score sheet.

  2. Each player rolls one die. The player with the highest number begins. Play moves to the left. …



Components

  • 135 Cards
  • Rule Book

Setup

Give a Reference card to each player. Place any remaining Reference cards back in the box.

Allow each player to choose their favorite Baby Animal card and place it in their Field. Place any remaining Baby Animal cards in the Nursery.



Shuffle the blue-backed card (including any expansion cards you want to use) together to create the deck, then deal 5 cards to each player. …


Each player is fixin' to build up their own boomtown, but only one'll build the best in the West! Blaze a trail by draftin' cards 'round the circle and placin' 'em in yer town, tryin' to connect matchin' territories to score Prosperity Points!

But don't forget about them 3 bonus cards in the center of the circle that can score ya even more points - that is, if ya play yer cards right.

With darn near 5,000 unigue ways to score and millions of draftin' and placin' combos, you'll never build the same town twice! …



Components

  • 1 Set of Tiny Hands with white sleeves
  • 1 Set of Tiny Hands with black sleeves
  • 56 Challenge Cards
  • Instructions

Object of the Game

Use the tiny hand to complete tasks and score the most points in 3 different modes of game play.


Setup

Divide into 2 teams. Give each team one set of Tiny Hands. Shuffle the Challenge Cards.

A Note on Game Play

For "Relay" and "Battle" game play, some cards require specific items you can find around the house.

Before the round begins, get all those items ready and place them on the table. You must have enough for both teams to perform the same challenge at the same time. …



Components

  • 2 Wooden Coinhole boards
  • 4 Coinhole coins
  • carrying case
  • instructions


Bouncing the Coins

There are three games you can play with this COINHOLE set. In every game, you will be bouncing coins and trying to get them into the hole. Coins must first bounce off the surface in front of the board.

Bounce the coin lightly on the table about two inches from the front of the board. Bounce the flat side, not the edge for more accuracy.



Code of Coinhole

  • Do not delay the game: You can't stall in order to set someone up. …



Components

  • 4 Drawing Tablets
  • 4 Dry-Erase Markers
  • Sand Timer
  • 36 Shape Cards
  • 24 Bonus Rule Cards
  • Instructions

Object of the Game

Be the player with the most points after four rounds of play.


Setup

Give each player a Drawing Tablet, a Dry-Erase Marker, and a set of 9 Shape Cards. Each set of Shape Cards has its own unique border color.

Get paper towels or tissues (not included) to wipe off drawings after each round. Set the 24 Bonus Rule Cards aside for now. They won't be used in the …



Components

  • 400 unique, hilarious cards.
  • Loud, "easy button" style timer.
  • Rules/Instruction booklet

Object of the Game

Every time a player gets their teammates to guess the word on a card, that team keeps that card.

But when their team doesn't guess the word on the card, and the timer goes off, that poor undiscovered card goes into the "dead cards" pile.

To win the game, you must be the first team to collect 21 cards.



Setup

Divide into teams with a minimum of two players on each team. Alternate players around a circle so that each player is seated next to a member of the other team. The play moves counter-clockwise. …


You are all deadly diseases! Infect Cities to spread across the world, score DNA Points and evolve new symptoms to customize your pathogen as you battle against other players to wipe out humanity and become the ultimate plague!


Components

  • 1 World Board
  • 4 Bacteria Evolution Slides
  • 4 DNA Point Markers
  • 49 Country Cards
  • 62 Trait Cards
  • 28 Event Cards
  • 64 Plague Tokens
  • 1 Death Dice
  • 1 End Game Bonus Card
  • Instructions

Object of the Game

Each player is a different disease (represented by a set of colored Plague Tokens) and must compete to score as many DNA Points as possible. DNA Points are scored by: …


Werewolves haunt the secluded village known as Tabula: every night some villagers turn into werewolves and slaughter an innocent victim to satisfy their hunger.

Surviving villagers gather every day to discuss the problem: at the end of the discussion, they lynch one person among them, thinking he could be a werewolf. Can you survive the massacre?


Components

  • 3 Werewolves cards
  • 13 human cards
  • 8 other Special characters:
  • 1 Summary card
  • 1 "Wise Old Man" card
  • 1 "Welcome!" card
  • 22 Ghosts
  • 2 Werewolf evidence tokens
  • 24 voting tokens
  • Instructions

Object of the Game

There are two sides in the game: the Werewolves and the Humans. Werewolves aim to slaughter everyone in the village; the Humans, on the other hand, must lynch all the Werewolves. …



Components

  • 1 pair of official sock game socks
  • 2 sets of 30 game items
  • 2 scoring counters
  • spinner score board
  • instructions

Setup

Pop one complete and identical set of objects into each sock.


Game Play

Divide into 2 teams. each team takes a sock of objects. A player from each team takes it in turns to compete.



Spin the arrow to select an object. Call the object.... "Ready. steady. go*.

The first player to find and remove the object wins a point. If you pull the wrong object. put it back in and keep searching. …