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Components

  • Card Box & 250 Cards
  • Score Board
  • 8 Dry-Erase Slates
  • 8 Dry-Erase Markers with Erasers
  • Rulebook

Object of the Game

Do your best to match the answer of exactly one other player to finish the Word Cues, and gain points:

  • If exactly two players write the same word, each of them earns 3 points.
  • If more than two players write the same word, each of them earns 1 point.
  • All other players get 0 points.

Once a player has reached 25 points, they win!


Game Play



  1. Start by laying out the Score Board and let every player choose a Slate. Each player then writes their name on the scoreboard in the color bar matching their slate color. Pick which person should act as Selector first. …



Components

  • Scoring Gameboard
  • Card Stacking Gameboard
  • 230 Subject Cards
  • 56 Letter Cards
  • 8 Colored Pawns
  • Electronic Random-Interval Timer
  • Instructions

Object of the Game

Be the first player to move your pawn from Start to finish by racing opponents - and the random timer - to say the last word.

All players shout out words that fit Subject and Letter Cards in each round. The last player to call out a correct item before the timer buzzes scores!


Setup

  • Place the two gameboards and timer in the center of the playing area so they are equally accessible to all players. …



Components

  • 1 motorized be
  • 4 tongs
  • 48 bug playing pieces
  • 1 label sheet
  • Instructions

Object of the Game

Have the most captured bugs at the end of the game.


Setup

  1. Peel off the name-of-game label from the label sheet and attach it to the foot of the bed, as shown on the back of the package.

  2. Insert Playing Surface Into Bed Frame: first, be sure that the two battery wires are lying inside the plastic channels of the bed frame; then insert the tabs of the cardboard playing surface into the slots of the bed frame, as shown: …


Collect as much Treasure as you can before the Ghost of your father reclaims his possessions. Follow all the rules for a 2-player game with these exceptions:


Setup

Choose a set of dice for the Ghost (automated player).

You start with both Torch cards.


I. Reveal

Arrange the Treasure cards from highest to lowest Coin value. The face-down card is assumed to be 2.5 Coins. If two cards are equal, the first card drawn is placed to the left.


1-player example Crypt


II. Claim

On the Ghosts turn, roll his three Servant dice. Dice that rolled the same value are joined; add their values together. A joined pair is always placed before a single die of the same value. (For example, two 3s are placed before one 6). …



Components

  • 20 blocks
  • 20 block cards
  • 4 Action cards
  • Rulebook

Object of the Game

Earn points by causing the next player to topple the tower. The first player to acquire 30 points wins.


Setup

The youngest player takes the starter card (has stars on it). Shuffle all remaining cards, place them facedown on the table to create a draw pile. Each player draws 3 cards.


Game Play

The player with the starter card goes first and chooses a block card from their hand to play.

Place the card face up next to the draw pile to form the points pile. Then place the matching block in the center of the table to start the tower. Finally, draw a new card. …


Each of these variants may be combined. You are also welcome to try out any variants of your own.


No Good Spies

The Blue, Yellow, Red and Green Spies do not affect the score (they are worth 0 points). This results in each deal having a total value of 80 points.



Capture or Release

If one player takes all the black cards in one deal, that player may choose to subtract 60 points from his score instead of giving each other player 60 points (as per the normal rule). …



Components

  • 72 cards
  • plastic tray
  • 6 folders
  • 6 gamepads
  • timer
  • 6 pencils
  • Instructions

Object of the Game

Score the most points after 4 rounds of play.


Setup

  1. Remove the plastic tray from the box. Take the Wordsters cards from the center of the tray and place them in the card slot as shown in Figure, with the red side facing out.



  2. Place the tray so all players can see the 3-letter Wordster showing on the first card.

  3. Each player takes a pencil and a folder.


What's a Wordster

A Wordster is a 3-letter combination. Use a Wordster to make a word. Use it at the beginning of a word, the end, or all spread out, with other letters in between! …


LINQ " is a word-based game that requires both bluffing and brainpower to outwit your opponents. You win by being the best at learning how other players think and guessing which two players have the LINQ.


Components

  • 1 Wipe-Off Score Board
  • 1 Wipe-Off Clue Board
  • 2 Pads of Guess Sheets
  • 2 Dry-Erase Markers
  • 6 Pencils
  • 4 Blue Plastic "Hips"
  • 240 Paired LINQ Cards
  • 10 Bluff"???" Cards
  • 1 Quick Instruction Sheet
  • 1 Detailed Instruction Sheet

Setup

The game is played with 4 or more people. Each player is given a pencil and two Guess Sheets (one for Round One and one for Round Two). The players then select a Dealer and a Scribe. The position of Dealer rotates clockwise after each match. The position of Scribe does not rotate. …



Components

  • 4 Eyeglasses
  • 11 "Noses"
  • 1 Game Mat
  • 24 Cards:
  • Rulebook

Object of the Game

Be the player with the shortest Nose after all the Noses have been taken.


Setup

  • Each player puts on a pair of glasses.

  • Put the Game Mat in the center of the table.

  • Put the Silver Nose on the Bigfoot space on the Game Mat. Place all the other Noses around the Game Mat, as shown.

  • Shuffle the cards and deal them out evenly to each player.

  • The player to the left of the dealer takes the first turn. Play continues clockwise. …



Components

  • 200 Answer cards
  • 210 Story word cards
  • 4 Cardholders
  • 1 Die
  • 1 Hourglass
  • Rulebook

Note: The symbols at the bottoms of the story word cards are only to help the players sort the cards and have no real function in the game.


Setup

Split into two teams. It doesn't matter if one team is bigger than the other. The teams should assemble and play on opposite sides of a table.

  • The oldest player on each team will be the first storyteller for their team.

  • Each team receives the 105 story word cards and the two cardholders in the team's color: Blue or Orange. …