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Red Lines

If your penguin is close to a wall (and doors are part of the wall) or stuck in a door, before your flick, you may place it on the closest free point on the red line (so the center of the penguin is on the line).



Red Line is Covered! Sometimes the red line is covered with artwork.

In such cases, the line is considered to be present under the artwork.


Getting Stuck In The Door

First, why are you getting stuck in doors? You probably shouldn't have skipped all those gym lessons... …


Feel free to use any or all of these optional rules:

  • Change the direction of play when you begin each new round.

  • Wild Cards and/or Sushi Cards with wasabi on them count as only half a card when awarding Scoring Chips.


    You can also identify the wasabi by the dots on the card.


  • When determining which player earns the dessert Scoring Chip, if one (or more) of a player's Sushi Cards has wasabi on it, then that player counts that type of sushi as only a half-a-type of sushi instead of one. …




The following are details about each individual type of cube. Experiment with the different abilities and discover your favorite tactics as you develop your own style of play.


King



Cost: 0 | Captured sides: 0.

Your King must start the game in your castle. It can never be captured. You may flick your King but be careful! If it leaves the board, you lose the game.

Special Ability: The King Move

Instead of flicking, pick up your King from wherever it is on the board and place it back anywhere in your castle. This counts as your turn. …


  1. Corners

    Discs played in the corners can't be flipped. If you can't take a corner, you can reduce its effectiveness by taking the squares adjacent to it.

    If your opponent places his piece in the spot that is directly adjacent and diagonal to the corner and it's in the beginning or middle of the game, all you need is for any piece in that diagonal line to be your color for you to jump onto the corner. …



Ambrosia Abilities



At any time, players may spend ambrosia tokens they own to gain benefits, described below. There is no limit to the amount of ambrosia a player can spend to activate these abilities. When they spend it, they immediately return it to the supply.


  • Use a placed citizen again (costs 4 ambrosia): The player may place any one of their citizens that have already been placed on the board on a new action. They take this new action immediately. All normal action and placement rules apply. …


The following is an alphabetical index of some key terms from the game.

Ascending Order, Descending Order

When the players are in an Ascending Order phase, the player whose marker is last on the Scoring Ladder (i.e. last place) plays first, then the next-to-last player, all the way up to the first place player, who goes last.

A phase played in Descending Order is played the other way around: the player who is in first place goes first and play continues down the line until the person in last place takes his turn last. …



Components

  • 6 different colored game boards

  • 6 matching sets of 27 hexagonal tiles


Setup

Before playing for the first time, carefully push out the hexagonal tiles from the punched boards.

Each player takes one game board and the set of tiles in the matching color.

Decide which player will be 'caller'. This player turns his/her tiles face down and mixes them thoroughly.

All the other players then place their tiles face up and organize them into three groups according to the top number (1, 5, or 9) to make it easy to locate the tiles when they are selected by the caller. …



Setup And Explanation

These directions explain how the game should be set up, and introduces the players to the pieces and components. The rules and guidelines on how to play the game follow these set up instructions, and include everything the players need to know to play their first game. More information is included in the Starfarers' Almanac, which the players may refer to if any questions arise during play. The information in the Almanac is organized alphabetically by topic.

Place the game board on the table. There are 4 alien bases and 11 planetary systems with 3 planets each. The 4 planetary systems on the bottom edge of the board are the "Catanian colonies" (these planets are marked with Greek letters). The players' starting pieces are placed in these systems. …



Components

  • 79 cards
  • 12 Queens
  • 8 Kings
  • 5 Jesters
  • 4 Knights
  • 4 Sleeping Potions
  • 3 Wands
  • 3 Dragons
  • 4 of each number 1 through 10

Object of the Game

The object of the game is to be the first player to:

  • Collect 5 queens or have 50 points in a 2-3 player game, or
  • Collect 4 queens or have 40 points in a 4-5 player game, or
  • Have the most points when all the queens have been awakened.

Setup

The first time you play, look through the deck to get familiar with the cards. Note that each queen has a different point value, and that there are also King, Knight, Dragon, Jester, Sleeping Potion, and Wand cards, as well as number cards from 1 through 10. …



Dragon of Humility



You get 1 VP for each Shrine built on a stack of tiles that is adjacent to at least 1 higher stack of tiles (not counting diagonally).

Frequently Asked Questions:

Q: If a Shrine is built on a stack with more than one higher stack next to it, do I gain more points?

A: No, each Shrine can only be worth 1 additional VP for the purpose of this objective.

Q: Can a higher stack "trigger" more than 1 Shrine for the purpose of this objective? …