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Components

  • Dimensional plastic game board unit
  • 4 sets of 20 colorful playing pieces
  • 4 scoring pegs
  • illustrated instructions

The Cir*Kis board, which has a storage compartment and scoring track for each player and a central playing area, and 4 sets of plastic pieces.

Each set consists of 20 pieces and a scoring peg.



Object of the Game

Players take turns placing a piece on the board next to the last piece played (the "Leader"). Completing Circles and Stars scores points.

The first player to score 40 points wins the game. The game can also end if one player plays his final piece or if no further plays are possible, in which case high score wins. …



Character Card



  1. Name
  2. Class
  3. Species
  4. Attribute Bonuses
  5. Starting Ability
  6. Starting Item
  7. Life Value
  8. Personal Goal
  9. Character Bio
  10. Character Figure

Action Cards



  1. Agility (Green)
  2. Strength (Red)
  3. Resistance (Blue)
  4. Instinct (Yellow)
  5. Heroic (White)
  6. Threat (Black)
  7. Calamity
  8. Character Influence

Enemy Card



  1. Name
  2. Type
  3. Actions
  4. Speed Value
  5. Range Value
  6. Strength Value
  7. Life Value
  8. Defense Value
  9. Communicate Value
  10. Figure Base Shape

Encounter Card



  1. Name
  2. Number
  3. Setup
  4. Situation
  5. Special Rules
  6. Loot
  7. Flavor Text

Mission Card



  1. Name
  2. Number
  3. Type (Main or Side)
  4. Story
  5. Mission Goal
  6. Mission Location
  7. Time Allowance
  8. Travel Options
  9. Mission Success Entry
  10. Mission Fail Entry

Item Card



  1. Name
  2. Type
  3. Effect
  4. Range
  5. onus
  6. Repair Cost
  7. Equipment Slot
  8. Keywords

Other Cards



  1. Ability Card
  2. Status Card
  3. Environment Card
  4. Vehicle Travel Cards
  5. Enemy Vehicle Card
  6. Road Card

Tokens And Markers



  1. .Fire Token
  2. Dustfeather Token
  3. Situation Token
  4. Vehicle Standees
  5. Aim Token
  6. Party Location Marker
  7. Trap Token
  8. Fishhook Token
  9. Wound/Toxic Wound Token
  10. Scavenge Token
  11. Heavy Object Tokens
  12. Roach Token
  13. Hornet Drone Token
  14. Objective Token
  15. Battery Token

Sideboard



  • Group Task Slot
  • Group Task Dial
  • Broken Items Pile
  • The Hunt Box
  • The Hunt Figures Slot
  • Threat Track
  • Placed Enemy Cards
  • Placed Threat Cards

Downtown Travel Map



  1. Location Name
  2. Location Page

Campaign Dashboard



  1. Time Dial
  2. Clue Dial
  3. Scrap Dial
  4. Food Dial
  5. Population Dial
  6. Morale Dial

Deck Boxes



  1. Discovery
  2. Banished
  3. Character
  4. Colony Supply

Page Map



  1. Spaces: The map is divided into spaces by dashed and solid lines. Spaces that only meet at a corner are not adjacent to one another. …


In each round, every player has a card of a Wonderland character. These Character cards have special abilities that help the players out or make trouble for their opponents.

A player cannot use any abilities of their Character card if they are out of the round or the card is turned to the side.


Queen of Hearts



The irritable party host. As ruler of Wonderland, she can make up new laws...even while drinking her tea!

You select the Discussion topic from the top two cards of the Discussion pile. …



Components

  • 4 Tubes
  • 3 Connectors
  • Wobbly Worm Head
  • Neck Connector
  • Apple Base
  • 9 Rings
  • Rulebook

Object of the Game

A tasty red apple fell off the tree and rolled around and around on the ground. Out popped a Worm, and now he's all Wobbly! Be the first to get all three of your hoops over Wobbly Worm's head, and you win!



Adjusting Game Difficulty

You can adjust the difficulty of Wobbly Worm to better match the ages of the players. The more tubes you add, the greater the difficulty. …


Moving around the ship is one of the basic activities of the Characters during the game. Characters will roam through the ship to discover additional rooms, find items that are useful or vital to their survival, complete their objectives, repair dangerous and malfunctioning gear or put out fires, to find - in the end - a way out of this mess.


Rooms and Corridors



Character miniatures may be placed and perform Actions only in ROOMS (keep in mind that Special Rooms, such as the Hibernatorium, Engines or Cockpit are treated as normal Rooms). …


When you have played the game a few times and survived a few adventures, you can then choose to play some or all of the B-side territories in the game.


The Desert

When you play with the B-side of the desert, you must try to defeat the giant desert worm.

To set up this territory, you must place the five chain tiles on the corresponding illustrations at the top of the dice spaces.


The active player may place one or more dice with a value of one on any free dice space. …


You and your opponents spell words with stackable letter tiles on the special game- board to score points.

You build words by playing letters across or down the board and by stacking letters on top of letters already on the board to form different words. It's this 3-dimensional game play that makes UPWORDS so unique and challenging to play.

You score points for each letter in your word and every letter tile under each letter of your word. Letters can be stacked five tiles high so your score can really add up fast. Build words, stack letters. Score high and have fun! …


Gameplay for this board game differs slightly to the TV Show so we advise you take time to read the rules.


Components

  • 50 Fast Money Cards
  • 50 Face Off Cards
  • 6 X Cards
  • 1 Fast Money Pad
  • 2 Face Off Pads
  • Instructions

Object of the Game

To have the most points at the end of the game by matching the most popular survey answers.


Setup

Set up the Scorepads and have a pencil ready. (pencil not included)

Each Face Off card contains one survey question. Each Fast Money card contains five questions. Shuffle cards. …


Welcome to Iceland! You decided to leave your old life behind - to "drop out", as they say. Say goodbye to big-city noise pollution, a hectic life, and the "always on" mentality.

Life as a vegetable farmer in Reykholt sounds perfectly idyllic and relaxing - at least, until you meet Enya Goransdottir.

Enya is responsible for the tourism of this quaint town, and she is your contact person in Reykholt. She is nice enough to give you some important advice right off the bat: …



Components

  • 30 Noodles
  • Bowl
  • Yeti

Object of the Game

Carefully remove noodles without being the one to let Yeti fall in the bowl!


Setup

Place the Bowl on a flat, level surface. Lay the Noodles across the top of the Bowl, criss-crossing in a random way.

Set Yeti gently on top of the noodles (in the center is best).


There are two rules you really have to know:

  • If you touch a Noodle, then that is the one you must remove.

  • You may use both hands to remove the Noodle, but you can only use one hand at a time. …