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Here is a list of defined terms you will see in the game:

Draw: Pull a card from the top of the Main deck and add it to your hand.

Discard: Move a card from your hand to the Main discard pile.

Spin: Spin the Spinner and apply the specified result.

Cast: Use a Spell from your hand, then move it to the Main discard pile.

Summon: Bring a Creature onto your Lawn from your hand.*

Activate: Use a Rune's effect when its stated trigger occurs, then move it to the Rune discard pile. …



Components

The game contains the following:

  • 22 wooden cubes, 4 cities and 16 inns in each of the players' colors
  • 4 sets of buildings. Most buildings occur 4 times, except for the Storage (16), Fountain (16), Cart Shop (16) and Fishery (12)
  • 4 player aids
  • 12 (small) city maps
  • one famine level board
  • one famine level marker (a plain wooden cube)
  • 16 map tiles
  • 16 exploration counters
  • hexagonal grass markers
  • pollution counters
  • 48 goods counters of each of the 10 types (grain, olives, wine, sheep, fish, dye, pearls, gold, stones and wood)
  • Rulebook

Game Elements

There are a number of concepts that are useful to introduce before starting the rules proper: …


Note : squares maked with a * are left empty (no Garden tiles) in 2-player games.

Player Stock



B

Babylon board: this board represents the hanging gardens of Babylon. They are divided into sixteen squares to be planted with gardens A, as well as areas to be irrigated (B1). The gardens are laid out on four floors (V-shaped).

The highest floors are better to gain prestige, but they are harder to irrigate (B2) and must be planted with plants of better quality C. …


Designed by: JonnyPac and David Turczi


Coloma - Challenging Shade

In the rules below "you" refer to the lone human player, and "it" or "Shade" refers to the automated opponent. "Buster" refers to the 3rd, neutral piece, which works exactly as described in the 2-player rules.

Additional components required for solo only:

  • 4 wagon movement cards
  • 1 coin (heads/tails)

Setup

Setup the board the same way as for 2-players: 1 pioneer piece for yourself, 1 piece for Buster, and 1 piece for your dreaded opponent, the fastest gun in the west: Shade. Who is Shade? Nobody knows! A mysterious enemy ready to bust you for any mistake! …


One needs Influence in order to be accepted into the higher circles of the Crown. Influence is the best way, and sometimes the only way, to gain access to the Nobles and their benefits.


Gaining Influence

When you gain Influence, you always earn the total Influence depicted at the tops of the Noble and Ship cards in your Portfolio (i.e. on the cards in the top row). You indicate this by moving your Influence marker rightward on the Influence track. …


Expansions


Light At The End Of The Tunnel

Saboteur Map Swap

Saboteur Rock Gold


Other Variations

Greedy Dwarf

If good dwarves reach the treasure, only those dwarves who have unbroken equipment can share in the treasure cards. We ALWAYS use this variant to spice things up. In this way, there is also a competition among the gold diggers.


Middle Treasure

The middle treasure is placed 1 space further away from the start space (8 away instead of 7), not only making it take longer to reach it, but also making it two spaces away from the treasure spaces on each side. …


In 'Steel Driver' each player represents an investment broker, handling massive capital sums that were available to be invested in the nascent American railway.

There are two forms of 'money' within the game. Large capital sums are represented by white investment cubes. Profits are paid in cash, represented by paper money. It helps to equate cash to victory points; you cannot re-invest cash as it is too small a proportion of the investment cubes to make much difference.

The game lasts for five turns. At the end of five turns a special phase is carried out, where the final company values are determined. The winner is the player with the most cash, which will be earned from investing in the best rail networks. …


Q: My ship landed on multiple enemy cards. Can I destroy them all?

A: Yes! You can attack multiple enemy ships with one flip.


Q: I landed on two different enemy cards with one ship, and both of them require two hits to destroy. What do I do with my ship?

A: Leave your ship where it is for now. If one of the enemies gets hit later, then that enemy is destroyed and you can move your ship over to the center of the other enemy card. …



Starting And Knowledge Cards

During a fight you can use the special abilities of all drawn fighting cards in any order you like. When you activate a special ability, you must finish it before you can use the special ability of another card.



  • +1 life: You can take 1 life point from the reserve and add it to Robinson's storage (Max. 22 life points).

  • +2 life: You can take up to 2 life tokens from the reserve and add them to Robinson's storage (Max. 22 life points). …


When a player plays a summer or winter visitor card, the action described on the card is taken immediately and the card is discarded, ending any bonuses granted by that card.

Visitor cards are played by placing a worker on the play summer/winter visitor card action spaces. No additional worker is required to take the action described on the card.

You may only play a visitor card if you are able to fully resolve the effect on the card. For example, if a card says that you must give all opponents each to gain a benefit, you can only play that card if you have enough lira to pay to all other players. Multiple actions on visitor cards may be taken in any order. …