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Components

  • Gameboard
  • 6 Tokens
  • 18 Title Deed Cards
  • 16 Toy Chest Cards
  • 16 The Claw Cards
  • 32 Houses
  • 12 Hotels
  • 2 Dice
  • Paper Toy Chest
  • Money Pack
  • Instructions

Object of the Game

Travel around the board buying as many properties as you can! The more properties you own, the more rent you can collect.

If you're the last Toy with money when all other Toys have gone bankrupt, you win!


Setup



  1. Choose someone to be the Banker. The Banker s in charge of:

    • The Bank's money
    • Houses
    • Hotels
    • Title Deed cards
    • Auctions

    The Banker can play too but must keep their money separate from the Bank …



Components

  • Gameboard
  • 6 character pieces
  • 22'Title Deed cards
  • 16 Royal Decree cards
  • 16 Family Chetf cards
  • 32 Village Dwellings
  • 12 Castles
  • Snowflake token
  • 2 dice Money pack
  • Instructions

Object of the Game

Move around the board buying as many properties as you can. The more you own, the more rent you'll be able to collect from other players.

If you're the last player with money when all other players have gone bankrupt, you win!


Setup



  1. Choose someone to be the Banker. The Banker in charge of:

    • The Bank's money
    • Village Dwellings
    • Castles
    • Title Deed cards
    • Auctions

    The Banker can play too but must keep their money separate from Bank. …


You have the ability to enter the dream world: a world of vivid hallucinations and horrific monsters. Draw power from the Nightmares that live there, but do not let them corrupt you.

For there are other Dreamers seeking power this night, and there is only room for one to escape from the realm of Nightmares.

Should you become corrupted and turn into a Nightmare yourself, you must hunt down the other Dreamers and consume their power. When the night is over, only one Dreamer or Nightmare will be left standing. …



Components

  • Moutain base
  • 4 Player Boards
  • 2 Scoring Boards
  • Cabin Market Board
  • 154 Cards
  • 104 Resource pieces
  • 13 Figures
  • 12 Homestead Markers
  • 4 Wagon pieces
  • 4 Canoe pieces
  • 83 Tiles
  • 54 Tokens
  • 1 Apple Supply board
  • 2 Apple Supply Markers
  • 8 Aplle homestead markers
  • 1 Starting player Marker
  • 1 Die
  • Instructions


Sierra West comes with four modes of play: Apple Hill , Boats & Banjos , Gold Rush , Outlaws & Outposts . Rules pertaining to each mode will be highlighted by their appropriate background color. …



Character Cards

The Character cards change the basic rules of the game. They are intented to allow the players an additional level of roleplay within the game, and can also be used as a help or a hindrance in order to level the skills of players themselves.

This is represented on the Character cards by pipes on the bottom of the cards. The more pipes a card has, the easier that character will make the game.

Additionally, each character card also has a number at the top of the card. This is used to determine player order at the start of the game (Closest to 1 goes first). …



Components

  • Double-sided Game Board
  • 4 Player Boards
  • 4 Port Discs
  • 80 Cubes
  • 12 Discs
  • 80 Railway Tracks
  • 84 Farm Tokens
  • 25 Military Units
  • 57 Old One Disc pieces
  • 157 Resource Tokens
  • 121 Cards
  • 20 Survey Tiles
  • 1 Player Aid
  • 17 Victory Point Tokens
  • 13 Sanity Tokens
  • 1 Combat Marker
  • 1 Combat Token

Game Overview & Objective

AuZtralia is a military/economic/adventure game for one to four players. You start with a port on the coast of Australia. From there you will build railways into the hinterland, to allow you to mine resources and establish farms. You have a Player Board that represents the resources and military units that are present in your port. …


CaCao: Diamante contains 4 expansion modules that can be integrated individually or in any combination into the CaCao base game. In addition, these new modules can be combined with the modules from CaCao: chocolate in any way you desire.

The "Big Game" variant makes it possible to play using all the modules from both expansions and all elements of the base game together. The rules of the base game apply, with the changes described below.


The Gem Mines


Components

  • 5 jungle tiles
  • 5x Gem Mines
  • 7 mask tiles
  • 1 minecart
  • 32 plastic gems

Setup

Remove the five temples and return them to the box. Add the five gem mines and shuffle the Jungle draw pile. …


Join Elmo and his friends for a fun adventure to the top! Choose your favorite Sesame Street character and spin the spinner to count and move them back and forth along the path on the gameboard.

Climb the ladders, avoid the chutes and maybe you'll be the first to reach square #100!


Components

  • Gameboard
  • 4 Characters with stands
  • Spinner with base and arrow
  • Instructions

Object of the Game

Be the first player to reach square #100.

Assembly

Carefully remove all the plastic pieces from the plastic frame. If needed, use an emery board or sandpaper to remove the excess plastic from the game pieces. Discard the frame after removing all of the game pieces. …


The peoples of Terra Mystica have been witnesses to many great changes throughout the land.

After all, the fact that the landscape all around them is ever-changing is part of their daily life, and more often than not , they are responsible for that change. But the rumble caused by the volcanoes and the glaciers that transform regions into icy plains... That is something new to them.

And while the Council of Elders still debates as to the causes of this sudden climate change, new beings have started to appear, and they too wish to impose their will upon the land... …



Components

  • 1 Board
  • 3 Wooden wagons
  • 54 Goods in 6 colors
  • 1 Wooden Courier pawn
  • 16 Coat of arms tiles
  • 4 Sets of movement tiles
  • 4 Price wheels
  • 8 Investment cards
  • 21 Influence cards
  • 5 Letter of Credit cards
  • 6 Bonus markers
  • 2 Gray cylinders
  • 1 Turn Sequence board
  • 100 coins
  • 4 Screens, to hide the florins
  • Rulebook

Object of the Game

Europe during the Middle Ages. You are a merchant, owner of important markets in 6 majestic cities of Europe. At the heart of this commercial trade are 6 different kinds of goods: cloth, iron, wine, food, silk and salt. …