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In this funny and dramatic dexterity game 2 teams compete against each other and build, but with a 'handicap'.

A player stacks the components one on top of the other, whilst he he is directed by his team-comrades. Completely simple! Maybe!. The game has a twist though: The Constructor is blindfolded!


Components

  • 33 Visionary Cards
  • 2 Bags of 12 wooden pieces
  • 2 Blindfolds
  • 1 Special Die
  • 1 Timer
  • Instructions

Setup

The 24 wooden pieces are subdivided into two identical sets. Each Set includes 2 x 6 different wooden pieces. The players form approximately two equal teams. …



Components

  • Game Board
  • 25 Investigator counters
  • 15 discs
  • 50 cubes
  • 5 Penalty counters amd 15 Points counters
  • 36 Evidence cards
  • 12 Suspect Case cards
  • 10 Crime Case cards
  • 14 Location Case cards
  • Suspect tiles
  • Crime tiles
  • Three black discs
  • One First player marker
  • Rulebook

Object of the Game

After three games the player with the best score wins.


Setup

Place the board in the center of the table.

Each player takes a set of player pieces, which will comprise of five Investigator counters, ten cubes, three discs, one Penalty Points counter, and three Points counters. …


The conquest of space was one of the greatest achievements of the 20th century. In 1957, the first satellite - named Sputnik 1- was launched into orbit. Just four years later, Yuri Gagarin was the first human in space, aboard the spaceship Vostok 1.

This game is dedicated to the early space explorers: all the outstanding people who worked to make space travel possible. As Yuri Gagarin said at the moment of his launch: "Let's go!"


Components

  • 60 Specialist cards
  • 10 Project tiles
  • 4 two-piece Hub boards
  • 4 Player Reference sheets
  • 20 Research tokens
  • First Player marker
  • Rulebook

Object of the Game

You are the head of a Research & Development Hub in a Space Research Center, competing with other such Hubs in the spirit of the Golden Age of Astronautics. Your goal is to complete large- scale space projects by gathering the best and brightest minds humanity has to offer. …



The Bogeymen (Single Player Variant)

You seek riches, power and, most importantly, vengeance. Steal into the nightmare realm of one of the dream world's rulers - the Lords of Nightmare ... the Bogeymen - and escape unharmed with their treasures.


Setup

On the back of each Dreamer card is one of four Bogeyman cards, each with different special rules and a different challenge.

Once you have set up your game, take an unused Dreamer card and flip it to its Bogeyman side (it will have the word "Spooks" in the top-right corner), then place that above your Dreamer card. …



Components

  • 7 x Map Tiles
  • 6 x Frame Tiles
  • 1 x Central Market Board
  • 5 x Player Profit Boards
  • 10 x Player Action Tiles
  • 10 x Player Order Markers
  • 72 xTrain Company Discs
  • 1 x Cloth Bag
  • Rulebook

Setup

  1. Build the 6 map frames together as shown. The order of the colors does not matter, but map frames must be flipped to the same side to be connected (Side A / Side B).



  2. Put the tile with "The Big City" (+5 hex) in the center, and the remaining 6 map tiles randomly around it. All tiles are double-sided, and the facing & orientation is also random. …



Components

  • Macao and 8 Ports
  • 131 Cargo tokens and 1 bag
  • 24 "Smuggler's Edge" Cards
  • 30 "Victory Spoils" Cards
  • 5 Family sheets
  • 25 Cargo ships
  • 60 Gold coins
  • 1 Game Turn marker
  • 1 First player marker
  • Rulebook

Setup



Place Macao and the surrounding Ports 1 in the center of your game table. Depending on the number of players in your game, some Ports may be closed for business:

If a number (or more) appears in the lower left corner of a Port, make sure it matches your number of players.

If it doesn't, flip this Port over to its other side so that it now does 2. …


Like the first game "Ra", the game "Priests of Ra" spans three epochs, which reflect the history of ancient Egypt:

  • the Old Kingdom (2665 - 2155 BC)
  • the Middle Kingdom (2130 - 1650 BC)
  • the New Kingdom (1555 - 1080 BC)

During these epochs, the players acquire tiles representing various aspects of Egyptian life. They acquire the tiles in auctions, bidding with suns, tokens they receive from Ra.

The selection of tiles in the auctions is ever changing, but tokens from Ra are limited. Wise players choose carefully when and what to bid to get the tiles they want. …


Not only do the farmers compete with one another vigorously, they must pay close attention to the well being of their pigs, so as not to lose any pigs to illness.

Of course, from time to time there are events rewarding farmers who outperform their peers, including pig shows, field trips to pigsties, and pigs in heat! In addition to the joy of raising pigs, excellence in doing so is the key to winning this game!


Components

  • 1 Piggy Store
  • 20 Sties
  • 60 Game Coins
  • 20 Bills
  • 160 Pigs
  • 1 Starting Player Marker
  • 24 Season cards
  • 25 Vaccines
  • 25 Nutritional Supplements
  • 25 Birth Amulets
  • 24 Action cards
  • Instructions

Setup

  1. Place the Piggy Store in the center of the playing surface, and place the other game pieces on their corresponding spots in the Piggy Store. Game Coins/Bills should be placed next to the Piggy Store, ready for use. …



1. Basilica



The Basilica comprises 2 rows, A and B, with 5 building spots in each.


Basilica quarter

Master Builder Rewards

Take 1 torch token and 1 Roman of your color from the reserve and place them in your play area. This reward is triggered each time the total number of your bricks reaches a new multiple of 3 in the Basilica.



Example: Michael first placed a building element with 2 blue bricks in row A, which did not trigger a master builder reward.

But in a later turn, he placed a building element with 2 red bricks in row B, thus triggering the master-builder reward for his 3rd brick, as he now has a total of 4 bricks in the Basilica. …



Components

  • 9 game dice
  • score pad
  • storage pouch
  • Instructions

Object of the Game

Be the first player to reach 500 points.


Setup

Each player rolls one die. The player with the highest number goes first (Sorry: any number beats rolling "FOR", "GET" or "IT". ), then play moves to the left.

Choose one player to be the scorekeeper. That player writes down the names, or initials, of the players in the space above "player 1", "player 2", etc.



Game Play

On your turn, roll all nine dice. Set aside the word and point dice as follows: …