When the young mermaid turned fifteen, she was given permission to leave. She swam toward the sky that she could see over her head.
With a spray of thousands of droplets, she raised above the sea's surface and saw on the deck of a magnificent caravel a young and handsome prince...
- 24 Playing cards
- 2 Setting card for the basic game: A6 and B6
- A deck of 20 cards with the Sea Witch Pacts
The preparation and game play proceed as the normal Dark Tales, with the following changes: …