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Load up, put the hammer down and get ready to haul some cubes across the Heartland for hard-earned cash! Manage your hand of Freight Bills and Fuel Cards to drive through the Midwest, picking up and dropping off soy beans, corn, cattle and pork for the highest profit.

Drive fast, haul smart, and stay ahead of the other truckers to be king of the road!

Components

  • 46 Freight Bill cards
  • 19 Fuel cards
  • 12 double-sided Location cards
  • 1 Distribution Center card
  • 8 Score/Cargo cards 4 punchboard semi trucks
  • 60 wooden Cargo cubes
  • 4 reference cards
  • Rulebook

Setup

Four Players

Place the Distribution Center in the middle of the playing area. …



During the Edo period, higaki kaisen (trading ships) transported materials to Edo (now Tokyo), the center of political power in Japan. There, Fudasashi (brokers) would await the shipment of various specialty goods from Osaka, the mercantile center of Japan.

As traders, you will be responsible for the safe transport of the valuable goods that will let Japan prosper into the powerful nation it is today. Your ships will depart from Osaka and journey through dangerous waters on their way to Edo. …



Components

  • 15 Basic Hex Terrain Tiles
  • 1 Volcano Hex Terrain Tile
  • 16 Event Tiles
  • 60 Goal Cards
  • 80 Tribe Member Meeples
  • 4 Arrowhead Score Markers
  • 14 Custom Rise of Tribes Dice
  • 8 Player Boards
  • 1 Action Board
  • 96 Resource Tokens
  • 12 Village Tokens
  • 11 Event Tokens
  • 1 Resource Multiplier Token
  • 8 Scenario Terrain Tiles
  • 4 Tribal Elder Meeples
  • 8 Leader Cards (2 Sided)

Object of the Game

You are a nomadic, prehistoric people.

Throughout the game, you shall grow your tribe, move across the land, gather resources and lead your people to victory. As we know, all tribes really just want 15 points to rise above the rest. …



Players take the roles of animalfolk merchants learning new techniques, trading goods, and managing their stocks.

The player who first manages to finish their astounding merchant stall by building 8 ascending stacks of cards in front of them, is the winner of the game and gets access to the guild!

The Guild of Extraordinary Traders operates from Dale, amont the Alps. Although the guild is well-known, it is quite mysterious as the guild's leader and vast majority of its members are unknown to the public. …



The early 1800s is a time of immense construction and urbanization. You are a world-renowned master planner who has been asked by two different cities to help them rebuild their city centers.

Projects of such significance require the expertise of more than one person, so for each assignment you are paired with another master planner to execute your grandiose plans. Will your planning and collaborative skills be enough to design the most impressive cities in the world?

Between Two Cities is a tile-drafting game in which each tile is part of a city. You work with the player on your left to build one city center while simultaneously working with the player on your right to build a second city center. …



Components

  • 1 School board
  • 4 Starting tiles
  • 72 Lesson cards
  • 1 Grand Master pawn
  • 1 Assistant pawn
  • 19 Diploma tiles
  • 15 Brush pawns
  • 3 Storm tokens
  • Rulebook

Object of the Game

Improve your Studio and assign your Brushes to the Landscapes that inspire you to make the most beautiful Print. Focus on flora, fauna, portraits, architecture, or even seasons to gain your Diplomas.

Try to obtain the greatest number of Harmony symbols to prove yourself worthy of the Grand Master Hokusai and win the game.

Game Elements

Read here all detailed information about the game elements. …



Yokai is an expansion for Kanagawa and requires the base game to be played.

Paint Kites, Lanterns, and Umbrellas in your Prints to earn new Diplomas. Beware of the malicious Yokai, who will try to steal your Harmony points at the end of the game.

Components

  • 3 Yokai
  • 54 Lesson Cards
  • 11 Diploma Tiles
  • Rulebook

Game Elements

Yokai

The Yokai tokens represent these cunning spirits. They can allow you to earn a Diploma during the game, but they will make you lose points at the end of the game if you don't get rid of them in time! …



Components

  • 13 Case Booklets
  • 207 Location Cards
  • 2 Special Cards (Watson and Holmes)
  • 7 Player Pawns in 7 colors
  • 7 Player Tokens in 7 colors
  • 57 Carriage Tokens
  • 6 Police Tokens
  • 6 Call Off Tokens
  • 2 Lockpick Tokens
  • 8 Character Cards
  • 1 Carriage Stop Card
  • 1 Toby Token
  • 1 Wiggins Token
  • 1 Start Player Token (Diary)

Attention!!!!

Do not read any card or inside any of the Case Booklets. This will ruin the game! Read the Instruction Booklet in its entirety before looking at the game components.

Game Elements

Case Booklets: Each case comes with its corresponding booklet which introduces the circumstances of the incident, sets the questions that players have to solve to win the game and the solution provided by Sherlock Holmes. …



Components

  • 32 colored fish cards
  • 8 river rubbish cards
  • 20 colored lure cards
  • 5 rainbow "Lunker" lure cards

Object of the Game

Cast lures into the river to catch high scoring fish. Avoid catching river rubbish. The first player to catch 10 points worth of fish (2-4 players) or 7 points worth (5-6 players) wins.

Setup

Separate the River cards from the Tackle Box cards. Shuffle each deck separately and then deal out the following combination of cards, depending on the number of players:

PlayersRiver CardsTackle Box Cards
253
3 - 443
5 - 632



Components

  • 48 numbered cards
  • 12 King Toad cards.
  • 12 King Toad-kens

Object of the Game

Be the first player to collect three King Toad-kens over a number of rounds by getting rid of all your cards.

Setup

Shuffle the deck and deal 6 cards, face down, to each player. Stack the remaining cards face down in the center of the playing area to form a draw pile. Hold your cards in your hand, secret from opponents.

The first time you play, punch out the King Toad-kens and place them in the box, within reach of all players. …



Components

  • 32 beach cards
  • 12 Mermaid/man cards
  • 4 Seaweed cards
  • 2 Sneaker Wave cards
  • 1 Sea Monster cards
  • 26 Shell cards

Object of the Game

Collect the most shell points by playing Mermaids/ men or pairs of beach items to the discard pile. Who- ever has the most points when one player is either out of cards or holds only the Sea Monster wins.

Setup

  1. Divide the cards into a Beach deck and a Shell deck, according to card back.

  2. Shuffle each deck separately to make sure the cards are well mixed. …



Players are split into 2 teams that each try to score points by taking tricks. Each trick is influenced by the players' decisions at the start of the round. For example, players choose the colors of the trump and the value of the trick.

In each round, players place a NY3T! token on a box of their choice on the gameboard, choosing what will NOT be allowed in the round. For example, if a player puts a token on the red trump box, red will not be the trump for the round. …



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