"It's not the walls that make the City, but men". (Plato)

This expansion for 7 Wonders gives you the chance to discover another aspect of the great cities of Antiquity. 27 new cards offer you brand new buildings with never before-seen effects. 3 Guilds, 6 Leaders and 2 Wonders complete this expansion. 7 Wonders Cities allows up to 8 players at once and also offers a team variant.


Components

  • 2 Wonder boards
  • 2 Wonder cards
  • 9 Age I City cards
  • 9 Age II City cards
  • 9 Age III City cards
  • 3 Guild cards
  • 6 Leader cards
  • 27 Debt token -1 value
  • 4 Debt token -5 value
  • 3 Diplomacy tokens
  • 1 score booklet
  • 1 rulebook

Game Elements

Wonder Boards

The Al-Khazneh of Petra and the Cathedral of Byzantium are added to the Wonder boards already available. …



Components

  • 49 cards, numbered 1 to 7 in seven colors
  • 4 icon/color reference guide cards
  • 2 turn option guide cards
  • 1 canvas (pile) card
  • Rulebook

Setup



Game Play

The rule for winning at Red is simple: Have the best card! But will you still be playing the same game when your turn ends? If you're not winning by the current game's rule at the end of your turn, you're out, and the last person standing wins the round.

The deck consists of 49 cards numbered 1-7, in each of the seven rainbow colors. A 7 is always higher than a 6, but a Red 6 is higher than an Orange 6, and so on down the color spectrum (Red, Orange, Yellow, Green, Blue, Indigo, Violet). When comparing two cards, compare value first, then color. …


Card Drafting

Inis handles card drafting differently than most games that use a card drafting mechanic.

For example, in Inis it is possible for a player to take his held card from Step 1 and pass it to his neighbor during Step 2. This allows players to adapt and have the option to take cards they see later in the round that might be more appealing.

Passing



Passing is a useful option that allows you to delay your decisions and save your cards for later-but it can be risky. If you pass and all other players also choose to pass after you, the Season ends, and all players must discard their Action cards. …


The game Pastiche is inspired by the famous works of master painters, and by a love for color.

The following information is provided for educational purposes and to enhance an appreciation of some the concepts underlying the mixing of colors in the game, but it is not essential to know for playing the game.

The word pastiche is used in the fields of literature and art to refer to something that is an imitation or recreation of an earlier work, often as a respectful homage or tribute to the original. In this game, players are making pastiches by mixing colors and recreating some of the palette colors used to create the original paintings of the masters. …


Game Components

  • 1 Game Board
  • 40 Land Tiles (16 Beach, 16 Forest, and 8 Mountain)
  • 40 People Tokens (10 each in four colors)
  • 5 Sea Serpent Tokens, 6 Shark Tokens, 5 Whale Tokens, 4 Dolphin Tokens
  • 12 Boat Tokens
  • 1 "Creature" Die (red)
  • 2 "Dive" Dice (blue)
  • 1 Component Bag
  • 1 Rulebook

Object of the Game

An underwater volcano has erupted and the mythical island of Atlantis is sinking! Every turn, another piece of the island sinks into the sea! Each player is in a race against time to move their Atlantean "people" to the safety of the nearby islands. …