Rating: 6.9 Good
Popularity:26
Difficulty:Easy
Year:2012
Players: 2-4 players
Playing time: 60 minutes
Age:14+

Official Site: Libellud website


Created by: Régis Bonnessée, Xavier Gueniffey Durin, Stéphane Gantiez

Published by: Libellud, Asmodee, Asterion Press

Alternate Names: Évszakok, Pory Roku, 十二季節の魔法使い, 四季物語

Description:

The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place. At the end of the three year competition, the new archmage of the kingdom of Xidit will be chosen from among the competitors.

Take your place, wizard! Equip your ancestral magical items, summon your most faithful familiars to your side and be ready to face the challenge!

Seasons is a tactical game of cards and dice which takes place in two phases:

The first phase "Prelude" consists of a card draft: the goal during this phase will be to establish own 9-card deck for the main part of the game and with it the strategy.

Once the Prelude is complete, each player must separate his 9 cards into 3 packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive the other two packets of three cards.

Next comes the Tournament: at the beginning of each round a player will roll the seasons dice (dice = number of players +1).

These cubes offer a variety of actions to the players:
- Increase your gauge (maximum number of cards you may have placed on the table and in play)
- Harvesting energy (water, earth, fire, air) to pay the cost of power cards
- Crystallizing the energy (during the current season) to collect crystals. Crystals serve both as a resource to pay for some cards, but also as victory points in the end.
- Draw new cards

Each player can choose only one die per turn. The die not chosen by anyone determines how many fields the "time track" would move forward.
In addition, all the dice are different depending on the season. For example, there are not the same energies to a particular season.

Throughout the game, players will therefore have to adapt to these changes - also the "exchange rates" of energy to crystals vary during seasons - the energy not present on the dice in any given season is also the best paid during the season.

At the end of the game, the crystals are summed with victory points granted by the cards (minus some penalties, where applicable). The highest score wins.

Prices:
Retail Price:$35
Amazon:$28
Ebay:$23
Expansions:
Seasons: Crystal Titan
Seasons: Enchanted Kingdom
Seasons: Geek d'Argos
Seasons: Igramul the Banisher
More (3)
Awards:
Ludoteca Ideale Official Selection Winner 2013
Gra Roku Game of the Year Nominee 2013
Golden Geek Best Card Game Nominee 2013
Golden Geek Best Board Game Artwork/Presentation Nominee 2013
More (5)

Check These Posts:

The greatest sorcerers of the kingdom have gathered at the heart of the Argos forest, where the legendary tournament of the 12 seasons is taking place. At the end of the three year competition, the new Archmage of the kingdom of Xidit will be chosen from among the competitors.

Take your place, wizard! Equip your ancestral magical items, summon your most faithful familiars to your side and be ready to face the challenge!

Game Elements

The Crystal Track

Shows the number of crystals possessed by each player. The crystals allow the players to: …



Amulet Of Air

When you summon the Amulet of Air, move your sorcerer token on your summoning gauge forward two spaces.


Amulet Of Fire

When you summon the Amulet of Fire, draw four power cards. Look at them and put one in your hand, and the other three in the discard pile.


Amulet Of Earth

When you summon the Amulet of Earth, move your sorcerer to- ken on the crystal track forward nine spaces.

Amulet Of Water

When you summon the Amulet of Water, get four energy of your choice from the stockpile and place them on the Amulet of Water. The energy tokens placed on the Amulet of Water are not considered part of your reserve. They are thus not affected by the effects of the Wondrous Chest, the Beggar's Horn, the Air Elemental, the Lantern of Xidit, Lewis Greyface, the Potion of Dreams, the Potion of Life, and the Cursed Treatise of Arus. …




Next Page