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Rating: 6.8 Good
Players: 2-4 players
Playing time: 40-80 minutes

Official Site: Five Tribes

Created by: Bruno Cathala, Clément Masson

Published by: Days of Wonder, Asterion Press

Alternate Names: Five Tribes: Die Dschinn von Naqala, Five Tribes: I Geni di Naqala, Five Tribes: Les Djinns de Naqala, Five Tribes: The Djinns of Naqala


Five Tribes is a logistics puzzle, an action selection and a point salad game. Players have to compete to become the next Sultan.

The game takes place in the land of Naqala and you have to maneuver the five tribes to get the most influence over the the Sultanate: various villages, markets, oases and sacred places.

The tribes are respresented by meeples in 5 different colors and they can be moved using a mechanic similar like in the game Mancala.

Each tribe has a special ability that will give you some sort of power when used and some of the 30 tiles will grant you the ability to evok a special Djinn.

The game ends when there are no legal moves to make or when a player owns 8 different city tiles. The player who gained most victory points is the winner.

Retail Price:$46
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SXSW Tabletop Game of the Year Nominee 2015
Lys Passioné Winner 2015
Lys Passioné Finalist 2015
International Gamers Award - General Strategy: Multi-player Nominee 2015
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Crossing into the Land of 1001 Nights, your caravan arrives at the fabled Sultanate of Naqala.

The old sultan just died and control of Naqala is up for grabs! The oracles foretold of strangers who would maneuver the Five Tribes to gain influence over the legendary city-state.

Will you fulfill the prophecy? Invoke the old Djinns, move the Tribes into position at the right time and the Sultanate may become yours!


  • 2 Player sets of 8 Camels and 1 Player's Turn marker each
  • 5 Turn Order and Djinns Summary Sheets
  • A Pad of Scoring Sheets
  • 2 Player sets of 11 Camels and 2 Player's Turn markers each
  • 1 Bid Order Track & 1 Turn Order Track
  • 90 Wooden Tribe Meeples:
  • A Meeples bag
  • 12 Palm Trees and 10 Palaces
  • 30 Tiles (12 Blue valued Tiles: Villages & Sacred Places with a Blue point value - 18 Red valued Tiles: Markets & Oasis with a Red point value)
  • 22 Djinn cards
  • 96 Gold Coins (48 worth "5" and 48 worth "1" each)
  • 54 Resource cards: 36 Merchandise and 18 Fakirs


If this is the first play, punch out all the pieces from the game's punchboards. Rather than discarding the empty frames, insert them under the vacuum tray inside your game box. This will help your tray stay flush with your game's box top, preventing pieces inside from spilling over when storing your game. …

They Say That In The Very Heart Of The Mountains Of The Sultanate Of Naqala, There Lives A Tribe That Rarely Appears In The Bazaars And Markets In Town. They Call Themselves The Artisans, And Work Day And Night Crafting Precious Items, Inlaid With Rare Gems. Some Travellers Claim That The Artisans Are Able To Craft Unique Artifacts, Filled With Magic And Mystery.

With "the Artisans Of Naqala", A New Tribe Appears In The Game! Use Artisans And Their Items To Achieve Victory Over Your Opponents And Take Control Of The Sultanate! …

The Sultanate of Naqala continues to flourish. This time of prosperity has attracted more competitors than grains of sand in the desert, so if you expect to remain on top, you'll have to learn some new tricks... especially since the Sultan founded 5 new fabulous cities that everyone wants to control.

I've also heard that the Sultan sometimes holds hearings in those cities, offering huge rewards to those who grant him his whims. Are you up for the challenge?

With "Whims of the Sultan", up to 5 players can now vie to control the 5 fabulous cities and work to satisfy the Sultan's requirements. This expansion can be played with the base game alone or along with "The Artisans of Naqala" expansion. …

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