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Rating: 7.6 Very Good
Players: 2-4 players
Playing time: 60 minutes

Official Site: Game page (English) - Treefrog Games

Created by: Martin Wallace, Peter Dennis, Paul Kidby, Ian Mitchell, Bernard Pearson

Published by: Devir, Esdevium, IELLO

Alternate Names: Ankh-Morpork, Discworld: Ανκ Μόρπορκ, Disque-Monde: Ankh-Morpork, Mundodisco: Ankh-Morpork, Scheibenwelt: Ankh-Morpork


Martin Wallace and Treefrog Games present Ankh-Morpork, set in the largest city-state in Terry Pratchett's Discworld. Lord Vetinari has disappeared and different factions are trying to take control of the city.

Each player has a secret personality with specific victory conditions, which means that you're not sure exactly what the other players need to do in order to win.

The action takes place on a map of Ankh-Morpork, with players trying to place minions and buildings through card play. Each of the 132 cards is unique, and "the cards bring the game to life as they include most of the famous characters that have appeared in the various books.

The rules are relatively simple: Play a card and do what it says. Most cards have more than one action on them, and you can choose to do some or all of these actions. Some cards also allow you to play a second card, so you can chain actions" (Wallace).

A team of artists have recreated the city and its residents for the cards, game board and box, with Bernard Pearson coordinating that team. Ankh-Morpork has been sublicensed to Mayfair Games for the North American market and Kosmos for the German market.

Retail Price:$134
Hra roku Nominee 2013
Golden Geek Best Thematic Board Game Nominee 2012
Golden Geek Best Family Board Game Nominee 2012
Golden Geek Best Board Game Artwork/Presentation Nominee 2012
UK Games Expo Best New Boardgame Winner 2011

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Welcome to Ankh-Morpork, the largest, smelliest, and most 'interesting' city on Discworld. The city's patrician, Lord Vetinari, has disappeared, and the citizens are calling out for firm leadership.

Will one of the noble families take control of the city, or will the people welcome the return of the king to restore peace? Then again, Vetinari's absence may have been temporary and his spies could be spreading around the city, ready to start pulling the levers of power for their master.

Ankh-Morpork is a relatively simple game. When it is your turn you play a card, do what it says on it, and then fill your hand back up to five cards. …

Many of the events have an effect on buildings. If you lose a building then you must hand back the City Area card that goes with it.

The Dragon

Roll the die to determine which area on the board will be hit by the dragon.

Remove all minions (including demons and trolls), any trouble marker, and any building from the area affected.


Roll the die twice to see which areas are affected by flood. Areas rolled that are adjacent to the river are affected by flood. …

Q. What exactly happens if I play Ponder Stibbons or Drumknott?

A. You choose any two cards from your hand to play. You should treat each card you play as a separate set of actions.

Thus, if one of the cards allows you to play another card then you can do so, following on from that particular card.

Once you have completed all of the actions associated with one of the cards you can then play the second card, which may also result in you being able to play additional cards. If you play all of your cards then your turn ends. …

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