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Rating: 7.6 Very Good
Players: 2-5 players
Playing time: 60 minutes

Official Site: Article at Publisher

Created by: Karl-Heinz Schmiel, Jochen Eeuwyk

Published by: Edge Entertainment, Fantasy Flight Games, Heidelberger Spieleverlag

Alternate Names: Tribun, Tribun: Primus Inter Pares, Tribuno: Primus Inter Pares, Tribunus, Tribunus: Primus Inter Pares


In ancient Rome, tribunes were highly esteemed individuals elected by the people to represent them politically and militarily. In the board game Tribune: Primus Inter Pares, players take on the role of a powerful and ambitious patrician family.

By applying influences and manipulating controls over the various factions, they attempt to pave their way to victory in order to attain the high office of the tribune.

From the mind of the highly acclaimed designer of Die Macher, Karl-Heinz Schmiel, the gameplay in Tribune is a combination of worker placement and set collection. Each round the players take turns by positioning their followers on the board to garner cards, achieve objectives and/or attempt to take over factions. In order to gain control of a faction and to utilize its benefits, one must play a set of cards from that specific group.

That person will remain in command of the faction until someone else stages a successful take-over by having another set that is either of higher quantity or higher sum of values.

Victory is achieved when a player has met the required number of objectives as specified on the victory condition card selected at the start of the game, which is dependent on the number of participants.

Alternatively, you can choose to forego the use of a condition card and play with the point-value option. In this variant, the game ends when someone has collected a certain number of the faction markers and the winner is the one with the highest scores as determined by the points assigned to each achievement.

Retail Price:$63
Tribune Expansion
Spiel der Spiele Hit für Experten Recommended 2008
Ludoteca Ideale Official Selection 2008
International Gamers Awards - General Strategy; Multi-player Nominee 2008
Golden Geek Best Gamer's Board Game Nominee 2008
Jogo do Ano Nominee 2007

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Welcome to the most complex metropolis of the ancient world: Rome. More than 2,000 years ago, Rome was a town full of vibrant life whose myriad inhabitants - although they could not have been more different - had one important thing in common: they were all Romans.

In Tribune, the players belong to the large and ambitious patrician families of Rome and thirst for power. By exerting their influence over the city's various town factions, they seek one of the highest offices of the Republic, that of tribune. …

Family Sheet Breakdown

Every player takes the family sheet 'whose background color matches his followers. Each family sheet gives an overview of the different regions' functions, the different factions' benefits, and has spaces where players can place the tokens and markers they acquire.

Victory Condition Card Breakdown

What is a Tribune

In the Roman Empire, "tribune " was the name given to a variety of similar offices with diverse functions and responsibilities.

A people's tribune was a representative elected from among the plebeians, who acted as champion of the mass- es. He was supposed to combat injustice, and the tyranny of the patrician aristocracy. …

Each faction has a faction benefit and a take-over benefit, which are distinct from each other and are used at different points in the round.

Faction benefits are summarized on the family sheets, depicted on the game board with symbols, and described in detail below.

They are received in Phase 5: Faction Benefits. Some faction benefits can only be received if certain conditions are met, while other present options that the player receiving the benefit may choose between.

A faction's faction benefit is granted in Phase 5 of every round, as long as that faction has a controller. Remember that the controller is the player who has most recently taken over the faction and has a legal set of that faction faceup in front of them. A faction marker does not denote control. …

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