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Rating: 6.7 Good
Players: 1-4 players
Playing time: 60-180 minutes

Created by: Uwe Rosenberg, Klemens Franz

Published by: Lookout Games, 999 Games, Filosofia Éditions

Alternate Names: Módl się i pracuj, Ora & Labora, 祈り、働け, 祈禱與工作


In Ora et Labora, each player is head of a monastery in the Medieval era who acquires land and constructs buildings - little enterprises that will gain resources and profit. The goal is to build a working infrastructure and manufacture prestigious items - such as books, ceramics, ornaments, and relics - to gain the most victory points at the end of the game.

Ora et Labora, Uwe Rosenberg's fifth "big" game, has game play mechanisms similar to his Le Havre, such as two-sided resource tiles that can be upgraded from a basic item to something more useful. Instead of adding resources to the board turn by turn as in Agricola and Le Havre, Ora et Labora uses a numbered rondel to show how many of each resource is available at any time. At the beginning of each round, players turn the rondel by one segment, adjusting the counts of all resources at the same time.

Each player has a personal game board. New buildings enter the game from time to time, and players can construct them on their game boards with the building materials they gather, with some terrain restrictions on what can be built where.

Some spaces start with trees or moors on them, as in Agricola: Farmers of the Moor, so they hinder development until a player clears the land, but they provide resources when they are removed. Clever building on your personal game board will impact your final score, and players can buy additional terrain during the game, if needed.

Players also have three workers who can enter buildings to take the action associated with that location. Workers must stay in place until you've placed all three. You can enter your own buildings with these workers, but to enter and use another player's buildings, you must pay that player an entry fee so that he'll move one of his workers into that building to do the work for you.

Ora et Labora features two variants: France and Ireland.

Retail Price:$62
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  • 2 game boards, only one of which is used each game
  • 2 identical production wheels to indicate production amounts
  • 4 heartland landscapes (one for each player)
  • 9 district landscapes
  • 9 plot landscapes
  • 450 goods tiles
  • 41 double-sided building cards
  • 32 settlement cards
  • 37 forest cards with moor on their reverse sides
  • 3 clergymen in each of four colors
  • 9 goods indicators in different shapes and colors
  • 1 house-shaped, turquoise building marker
  • 2 pins to attach the production wheels to the game boards
  • 1 game setup sheet
  • 1 scoring pad
  • 15 plastic bags


Ora et Labora is a game about monastic economy during the Middle Ages. There is prayer. But mostly, there is hard work - both within the cloister walls as well as outside them.The players are cloister heads and send their clergymen (the prior along with two lay brothers) to buildings in which they produce goods. …

The Short Multiplayer Game

You can also play a game of Ora et Labora in just one hour. Use the short game gameboard for both three and four player games. Use the front side of the production wheel (the one whose numbers go 0, 2, 3,4,..)..

Unlike the longer version, each player leaves the two landscape spaces in the upper left hand corner of their heartlands empty. In other words, each player will start with one fewer forest and moor card.

The short version of the game is played over 12 rounds plus a bonus round (indicated on the game board by the 1 symbol) - the same number of spaces that the game board has. It is played with fewer buildings but with higher goods production. …


Use the one to two player game board. Use the front side of the production wheel (the one whose numbers go 0, 2, 3, 4, )..

Use all 41 buildings in the Ireland variant. In the France variant, remove the Carpentry, both Grapevines and the C-Quarry from the game (represented by the crossed-out 1 on the cards). These buildings are not used in the solo game.

Place the Start buildings into the display. Place the A through D building cards onto the spaces intended for them around the edges of the solo game board. Add the joker to the rest of the goods indicators on the space with the "A" symbol. …

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