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Rating: 6.6 Good
Players: 1-5 players
Playing time: 70 minutes

Official Site: March of the Ants official website

Created by: Tim Eisner, Ryan Swisher, Tim Eisner, Ryan Swisher, Peter Wocken

Published by: Weird City Games


As spring dawns the great thaw begins. Deep beneath the lush meadow grasses the queen stirs in her nest and the colony comes to life. Soldiers venture forth, battling centipedes while clashing with opposing colonies for territory.

Workers dig an ever-expanding network of tunnels in their tireless search for food. The first larvae hatch and it is clear this generation will be different: the young colonies rapidly evolve into a multitude of new forms. The ants march out to claim the meadow as their own.

In March of the Ants, you create the shared Meadow board by sending your ants to explore it, revealing and strategically placing two dozen unique tiles like Fern, Pebble, and Nest of Centipedes.

Populate new territory by breeding larvae and marching your ants onto collection sites. Will you engage competing colonies in battle, seeking to claim the land for yourself? Or will you establish peaceful, symbiotic relationships and share the spoils? All of this must be done while carefully managing the resources in your underground nest.

Forage for Event Cards like Strange Appetite, Cold Snap, and Fungal Outbreak to impact the entire board - or just one unlucky opponent.

Mutate your colony with special Evolution Cards like the Trap Jaw head, Weaver thorax, and Leaf Cutter abdomen. What weird and wondrous path will your colony's evolution take: advanced Workers, fearsome Soldiers, or a fertile Queen?

Emerge triumphant by scoring Colony Points as your ants explore and control the Meadow. Search for Colony Goals like Epic Stores, Followers of the Eyeless, and Extensive Tunnels to plan your route to victory.

March of the Ants takes strategy underground…literally!

Retail Price:$122
March of the Ants: Minions of the Meadow

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March of the Ants is played over several rounds that represent the passing seasons. Each round has three phases: the Worker Phase, in which the majority of actions are undertaken; the Soldier Phase, wherein battles in contested hexes are resolved; and the Queen Phase, where resources are collected, ants must be fed, the Royal Decree is given, and all the players Slumber.

At the end of the game, the player with the most colony points is the winner. Players acquire colony points by controlling the hexes that border The Great Tunnel, harvesting colony points from special hexes, evolving full ant bodies, winning battles, and completing the conditions mandated by unique Colony Goal cards. …

The Primitive Species variant allows players to start a game of March of the Ants with unique abilities and drawbacks. Each primitive species encourages certain styles of play and rewards players for utilizing their powers.

Primitive Colonies: Each primitive species has a reduced Royal Decree of two food or four larvae.

Randomly assign a Nest Mat to each player. Each player may then choose to play as the Common Meadow Ant or as the Primitive Species found on the backside of the Nest Mat. …

Event Cards

A Queen's Journey

The hex that is placed must be adjacent to at least one other hex. It does not need to be connected by tunnels.

Adaptive Radiation

If this card causes a player to lose and then complete an ant body, they do not lose points or score points as a result.

Cultural Theft

A player may choose not to play any of the discarded cards, in which case they are all discarded.

Early Harvest

Collect resources from one collection site only, not from one hex. …

2 Player Game

For a two player game of March of the Ants, follow these additional rules:


Play with the reverse side of The Great Tunnel.

  1. Beginning with the Starting Player, each player takes two of the unused starting hexes at random. Each player chooses one hex and places it connected to The Great Tunnel.

  2. Each player starts with three ants in the placed hex, and three larvae in their Larvae Chamber, and two food in their Food Stores, and two cards. …

Rise of the Centipedes creates a solitaire or cooperative game where the ants battle an invading Centipede Horde. The centipedes are overrunning the Meadow, and the ants must defend The Great Tunnel.

Rise of the Centipedes is played with the standard March of the Ants rules, with these changes and additions. The Centipede Mat is on the reverse side of the fifth player Nest Mat and outlines the rules.

Remove the cards marked with a centipede icon from the deck. Shuffle them and place them next to the Centipede Mat to create the Centipede Deck. Shuffle the remaining cards and set them next to the play area as the player deck. …

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