Jester

Gain 1 VP (advance your token one space on the Scoring Track).

Squire

Take 1 gold from the supply.

Architect

Take 1 wood from the supply.

Merchant

Take 1 wood OR 1 gold from the supply.

Sergeant

Recruit 1 soldier (advance your token one space on the Soldiers Chart).

Alchemist

You can trade 1 single good of your choice (put it back into the supply) for the other 2 goods, i.e., give back 1 stone to take 1 gold and 1 wood.

Astronomer

Take 1 good of your choice AND 1 "+2" token from the supply.

Treasurer

Take 2 gold from the supply.

Master Hunter

Take 1 wood and 1 gold OR 1 wood and 1 stone from the supply.

General

Recruit 2 soldiers (advance your token two spaces on the Soldiers Chart) and secretly look at the topmost card in the Enemies Deck (then put it back on top of the deck facedown).

Swordsmith

Take 1 stone and 1 wood OR 1 stone and 1 gold from the supply.

Duchess

Take 2 goods of your choice AND 1 "+2" token from the supply.

Champion

Take 3 stone from the supply.

Smuggler

Pay 1 VP (adjust the Scoring Track by moving your token back one space) to take 3 goods of your choice from the supply.

Inventor

Take 1 gold, 1 wood, and 1 stone from the supply.

Wizard

Take 4 gold from the supply.

Queen

Take 2 goods of your choice from the supply AND secretly look at the topmost card in the Enemies Deck (then put it back on top of the deck facedown) AND gain 3 VP (advance your token three spaces on the Scoring Track).

King

Take 1 gold, 1 wood, and 1 stone from the supply AND Recruit 1 soldier (advance your token one space on the Soldiers Chart).


Next Page