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Rating: 6.4 Fair
Popularity:10
Difficulty:Easy
Year:2011
Players: 3-7 players
Playing time: 60-75 minutes
Age:12+

Official Site: Publisher's game page


Created by: Evan Derrick, William Bricker, Viktor Csete, Evan Derrick

Published by: Stronghold Games, (Web published), kártyagyár

Alternate Names: BSG Express, The Remainder

Description:

The Noguchi Masaki interplanetary mining corporation welcomes you to its outpost on Titan, the dark moon of Saturn! You will be joining an experienced crew of miners, technicians, and adventurous souls who live to experience all the wonders that our solar system has to offer.

Purpose, loyalty, camaraderie, friendship, and sacrifice all await you as a new and valued member of the Noguchi Masaki family!

DARK MOON (formerly known as BSG Express), is a game of deception and betrayal at the cold edge of space.

You are a crew member on a deep space mining expedition to Titan, the dark moon of Saturn. During a routine excavation, an "incident" occurs whereby some of the crew become infected with an unknown virus, and become paranoid, deceitful, and violent, trying to destroy the others.

At the start of the game, players are divided into two teams: Uninfected and Infected. The Uninfected team simply needs to survive until the end of the game, while the Infected team secretly attempts to destroy them.

Each player knows which team they are on, but does not know which team the other players are on! Who is your teammate and who is your enemy? Can you trust your best friend? And why doesn't anyone trust you when you tell them you're one of the good guys?!

Roll dice, overcome traumatic events, throw your friends in quarantine when you don't believe them, and (if you're Infected) betray everyone at just the right moment to secure victory!

Prices:
Retail Price:$49
Ebay:$49
Awards:
Golden Geek Best Print & Play Board Game Nominee 2012

Check These Posts:

Dark Moon is a team-based game of paranoia and betrayal. The Uninfected team simply needs to survive until the end of the game, while the Infected team wants nothing more than to destroy them. Each player will know which team they are on but will not know which team the other players belong to. Who is your teammate and who is your enemy?

Dark Moon is different than other hidden traitor games in that the traitor's destructive actions take place publicly for everyone to see, rather than behind a hidden veil. Good acting and solid deception skills are invaluable, and traitors with poor poker faces will quickly be revealed. Because of this, the game can seem unbalanced toward the Uninfected team at first. …



Honesty

Let's be frank: there are many opportunities to cheat in Dark Moon. Players can easily change the face of a die when submitting it, roll more dice than they should for certain actions, or even have more dice than their die limit allows.

Unfortunately, due to the secretive nature of the game, there is really no way to verify that a player rolled what they said they rolled. The only solution we have for this problem is: don't play with cheaters. They're not much fun anyways. …



Final Event Cards

Last Stand

At the start, each player (Uninfected and Infected who have not yet revealed) places a -1 Die token (the side with the slash through it) on their player shield, reducing their die limit by one. This does not affect revealed Infected players.

Protect Self-destruct Codes

If the Final Event is successfully completed, the Uninfected team does not automatically win. The Commander must reveal their Status card; if they were secretly Infected, the Infected team wins. Likewise, the Infected team wins if the Commander is Fatigued when the Final Event is completed. …




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