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Welcome to Ticket to Ride United Kingdom - a Ticket to Ride expansion that makes you relive the early days of the railroad adventure. It all began in England, back in the 19th century...

These describes the game play changes specific to the United Kingdom Map and assumes that you are familiar with the rules first introduced in the original Ticket to Ride. This expansion is designed for 2-4 players.

In 3 and 4 Player games, players can use both tracks of the double-routes. In 2 Player games, once one of the tracks of a double-route is taken, the other one is no longer available.


Components

  • Map of United Kingdom (2-4 players)
  • Map of Pennsylvania (2-5 players)
  • New Train cards & Tech Cards (United Kingdom)
  • New Stock Share Cards (Pennsylvania)
  • Tickets & Rules for each Map
  • Instructions

Game Play

To play with this expansion, you just need 35 Trains (instead of the usual 45) and the matching Scoring Markers taken from Ticket to Ride or Ticket to Ride Europe.

You do not need the Train cards from your original game as the expansion comes with a complete, specific UK Train card deck that includes 6 extra Locomotive Cards.


Locomotives

At the start of the game, each player receives a Locomotive in addition to their 4 Train Cards.

  • Any 4 cards can be played as a Locomotive ;
  • When 3 or more Locomotives appear among the available face-up cards, do NOT discard them.

Destination Tickets

This expansion includes 57 Destination Tickets.

At the start of the game, each player is dealt 5 Destination Tickets, of which he must keep at least 3. During the game, if a player wishes to draw additional Destination Tickets, he draws 3 and must keep at least 1.

Destination Tickets not kept, either at game's start or following a draw of new Destination Tickets in mid-game, are discarded to the bottom of Destination Tickets deck, as in a regular Ticket to Ride game.


Ferries

Ferries are special routes linking two adjacent cities across a body of water. They are easily identified by the Locomotive icon(s) featured

on at least one of the spaces making the route. To claim a Ferry Route, a player must play a Locomotive card for each Locomotive symbol on the route, and the usual set of cards of the proper color for the remaining spaces of that Ferry Route.



Technology Cards

This expansion introduces Technology Cards. Players start the game without any technology. They can only claim 1 and 2 space routes and they can only claim routes in England. Ferry routes cannot be claimed.

Exception: The Southampton - New York route is a special route that can be claimed at any time and without any Technology.

At the beginning of their turn, before taking their regular action, a player may discard Locomotives to buy ONE Technology Card. Remember that any 4 cards may be used as a Locomotive (or any 3 cards if you have the Booster Technology), even in this occasion.


Available Technologies

  • Wales Concession X4

    Cost: 1 Locomotive.

    Allows you to claim routes into any of the 5 cities in Wales.


  • Ireland / France Concession X4

    Cost: 1 Locomotive.

    Allows you to claim routes into any of the 10 cities in Ireland and into France.

  • Scotland Concession X4

    Cost: 1 Locomotive.

    Allows you to claim routes into any of the 10 cities in Scotland.


  • Mechanical Stoker X4

    Cost: 1 Locomotive.

    Allows you to claim 3 space routes.


  • Superheated Steam Boiler X4

    Cost: 2 Locomotives.

    Allows you to claim 4, 5, and 6 space routes. The Mechanical Stoker is still needed to claim 3 space routes.

  • Propellers X4

    Cost: 2 Locomotives

    Allows you to claim Ferry routes.


  • Booster X4

    Cost: 2 Locomotives.

    You may now use any 3 cards as a Locomotive (instead of the normal 4).

  • Boiler Lagging X4

    Cost : 2 Locomotives

    You score 1 extra point for each route that you claim.


  • Steam Turbines X4

    Cost : 2 Locomotives.

    You score 2 extra points for each Ferry route that you claim.

    When combined with Boiler Lagging, you score 3 points for each Ferry route that you claim.

  • Double Heading X4

    Cost : 4 Locomotives.

    At the end of the game, you score 2 points for each Ticket that you completed.

  • Right of Way X1

    Cost : 4 Locomotives.

    You may play this card to claim a route that was already claimed by another player. When playing this card, you must still play the correct number of cards to claim the route.

    Simply place your trains on it next to the other player's trains. You must immediately claim the route when you take this card, and after you have claimed the route, you return the card to the table so it can be taken by another player.

Important Note: Many times, a player will need several Technology cards to claim a route.


If a player wants to claim the route from Stranraer to Londonderry, he would need the Scotland Concession card, the Ireland/France Concession card, the Mechanical Stoker card, and the Propellers card.


If a player wants to claim the route from Newcastle to Edinburgh, he would need the Scotland Concession card and the Mechanical Stoker card.


Reminder: The Southampton - New York route is a special route that can be claimed at any time and without any Technology.



Scoring

There is no Globetrotter or Longest Route Bonus in this expansion.

Some players like to add up the points for the routes they claim at game end, rather than each time a route is claimed.

Because the score for some routes may be affected by technologies such as the Boiler Lagging or the Steam Turbines, waiting until the end to compute Routes points doesn't work in this expansion.

If you are likely to forget to immediately score some of the routes you claim, we recommend designating a player as the scorekeeper; have him move all the Score Markers throughout the entire game, or at least prompt the other players to do so when they forget.


Variant: Advanced Technologies

Advanced Technologies can be added to the game for a more competitive experience. Note that the number of Advanced Technologies is limited.

  • Thermocompressor X1

    Cost: 1 Locomotive.

    Claim 2 Routes this turn, then return this card.

  • Water Tenders X2

    Cost: 2 Locomotives.

    When drawing Train Cards, you can decide to draw 3 blind cards instead of the regular 2.

  • Risky Contracts X1

    Cost: 2 Locomotives.

    At the end of the game, score 20 points if you have the most completed Tickets. If not, lose 20 points.

    This card must be bought before the Train Cards are reshuffled. Once the reshuffle has occurred, these cards cannot be purchased and must be put back in the box.

  • Equalising Beam X1

    Cost: 2 Locomotives.

    At the end of the game, score 15 points if you have the longest Route. If not, lose 15 points.

    This card must be bought before the Train Cards are reshuffled. Once the reshuffle has occurred, these cards cannot be purchased and must be put back in the box.

  • Diesel Power X1

    Cost : 3 Locomotives

    When claiming a Route, you may play 1 less card than required. You must still play at least 1 Card, and you cannot ignore a Locomotive on a Ferry route.


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