With elegantly simple gameplay, Ticket to Ride can be learned in under 15 minutes.
Players collect cards of various types of train cars they then use to claim railway routes in North America.
The rules are simple enough to write on a train ticket - each turn you either draw more cards, claim a route, or get additional Destination Tickets.
Ticket to Ride - First Journey
Players of all ages can now venture across America by train in Alan R. Moon's ticket to ride: first journey.
With a brand new map and simplified rules, first journey is the perfect way to introduce new players to the game of cross-country travel.
Just like in ticket to ride, players collect train cards, claim routes, and try to connect cities coast-to-coast.
Ticket To Ride - Europe
From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept station in Berlin, Ticket to Ride Europe takes you on an exciting train adventure through the great cities of turn-of-the-century Europe.
The second installment in Days of Wonder's best-selling Ticket to Ride Series of train adventures, Ticket to Ride Europe takes you into the heart of Europe.
In addition to the new board map, it offers you brand new game play elements including tunnels, ferries, and train stations.
Ticket to Ride: Asia
Ticket to Ride Asia is the first volume in the Map Collection.
You'll embark on an incredible adventure in Alan R. Moon's Team Asia map. Specifically designed for up to 6 players, you and a partner will team up against other groups on a 25,000 km wild ride from Kabul to Beijing, through the steppes of Mongolia and the Gobi desert up to the Yellow River.
Or, if you prefer the quiet pleasures of traveling alone along the Silk Road, or winding your way through the hustle and bustle of Indochina, venture into Legendary Asia.
Ticket to Ride: Africa
Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionaries and adventurers, this new single-sided board map focuses on the central and southern heart of the continent displayed in a vertical format.
This new map introduces 45 new Terrain Cards, divided into 3 different Terrain Types. Each Terrain Type is associated with different Route colors: Desert/Savanna cards for Yellow, Orange and Red Routes; Jungle/Forest cards for Green, Blue and Purple Routes; and Mountain/Cliff cards for Black, White and Grey Routes.
Ticket to Ride: India
This new map features unique Grand Tour of India bonuses, points awarded for routes with 2 different paths between Destination cities.
This volume also includes Alan R. Moon's terrific map of Switzerland, specifically designed for 2 and 3 players. Discover Switzerland's challenging geography with its verdant valleys and mountain passes, as well as the charm of its neighboring countries.
Ticket to Ride India - Map Collection Volume 2 includes a double-sided board map of India, backed with Switzerland, plus Destination Tickets and Rules booklet for each map.
Ticket to Ride: Nordic Countries
Ticket to Ride Nordic countries takes you on a Nordic adventure through Denmark, Finland, Norway and Sweden as you travel to the great northern cities of Copenhagen, Oslo, Helsinki and Stockholm.
Visit Norway's beautiful fjords and the magnificent mountain scenery on the trauma railway. Breathe in the salt air of the busy Swedish ports on the Baltic Sea.
Ride through the Danish countryside where Vikings once walked. Hop-on the Finnish railway and travel across the Arctic Circle to the land of the midnight sun.
Ticket to Ride: Nederland
Amsterdam's numerous canals make it the Venice of the North, but all of Nederland is filled with waterways. A rail journey in this low-lying country - where 20% of the land is below sea level - crosses countless bridges. Spend too much time admiring the beauty and you'll spend your money in bridge tolls! Ticket to Ride Nederland - is the fourth in the series of Ticket to Ride Map Collection expansions and is set in The Netherlands low-country with hundreds of canals and rivers and just as many bridges that cross them.
In Ticket to Ride Nederland all routes have a cost, which players must pay for with Bridge Toll Tokens.
When the first route of a Double-route is claimed, the corresponding value of Bridge Toll Tokens is paid directly to the bank; but when it is the second route, the value is paid to the player who claimed the first route instead.
Ticket to Ride: France and Old West
Dive into thriving French culture during Impressionism and the industrial revolution - street cafes, `Starry night`, Paris boulevards, and notre-dame.
The French railroad system is a blank canvas just waiting for your masterful strokes with this map collection for ticket to ride! however, before you can start claiming routes, you`ll need to lay the track! watch for your opponents, though, because they might claim the route you just spent so much time building!
Ticket to Ride: Japan and Italy Map Collection
Zoom across Japan in a bullet train admiring Mount Fuji through the mist or take the Tokyo subway to your final destination.
On this map, you face a dilemma between investing in the Bullet Train network, routes that can be used by all players to complete Destination Tickets, or focusing on your individual tracks.
Weigh your options carefully because the players who contribute the most to this shared project will be rewarded with a larger bonus, and players who don't build any Bullet Trains will suffer the consequences!
Ticket to Ride: Germany
Discover ticket to ride: Germany, a new stand-alone board game in the ticket to ride series.
As in other ticket to ride games, players will build their own rail network, this time across a new, beautifully illustrated board of Germany at the close of the 19th century.
Using the route network previously seen in the Marlin edition, ticket to ride: Germany introduces a new and exclusive passengers rule.
Ticket to Ride: United Kingdom
Ticket to Ride: United Kingdom will include a double-sided game board. One side will show a map of the United Kingdom, including Great Britain and Ireland, set in the 19th Century, at the dawn of the railroad revolution.
A unique feature of this scenario is the introduction of Technology cards that allow players to improve the quality and sophistication of their trains during the game, allowing faster runs and longer routes.
Players must use Locomotive cards to purchase the Technology cards, forcing them to decide between technological development or expanding their route network on the map.
Ticket to Ride: London
Ticket to Ride: London is an elegantly simple version of Ticket to Ride where players race around 1970s London to claim the most important bus lines and complete their Destination Tickets, connecting Districts in the capital of the United Kingdom.
With its quick and compact format, Ticket to Ride: London is fast-paced, easy to learn in three minutes, and extremely portable. Perfect for new players and veterans alike.
Ticket to Ride New York
Welcome to new York city in the 1960S! In this brand-new version of ticket to ride, players race one another through the busy streets of new York city to visit the most prestigious tourist Attractions and complete their destination tickets.
This elegantly simple ticket to ride gameplay appeals to both beginners and seasoned players alike.
Learn the game in 3 minutes, play it for hours! Enjoy the new York ticket to ride state of mind!
Ticket to Ride New York 1901
New York 1901 is a game involving territory control and city building during 1901.
Players try to score the most points by constructing, demolishing, and rebuilding skyscrapers on the famous streets of New York City.
On your turn, you will have a simple choice: would you rather acquire new land to build on, or knock down your existing buildings to make room for bigger and better ones?
You will need to expand your territory and construct your buildings shrewdly if you want to rise to the top of the real estate moguls of New York 1901.
Ticket to Ride: USA 1910 Expansion
Ticket to Ride - USA 1910 is an expansion that will keep you playing well into the next decade!
Regardless of the version of Ticket to Ride you opt to play, the Ticket to Ride - USA 1910 deck will force even long time Ticket to Ride veterans to reconsider their well mapped-out strategies, and develop fresh tactics.
It is sure to bring your family and friends hundreds of hours of further enjoyment, riding the rails across a new America.
Ticket to Ride: Europa 1912 Expansion
Upgrade your ticket with exciting new routes to the great rail destinations of Europe and add fresh new gameplay to all versions of Ticket to Ride with Warehouses and Depots.
The Ticket to Ride Europa 1912 expansion for the Ticket to Ride series includes 101 Destination Tickets, the 46 original tickets, plus 55 new ones that enable 3 new variants to the Ticket to Ride Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major European cities; and Mega Europe, which uses all the new routes as well as the 46 original Destination Tickets.
Days of Wonder Ticket to Ride Us 15th Anniversary Edition
Ticket to ride celebrates its 15th anniversary In style with this new edition celebrating years of adventures on the rails.
This edition features translucent train cars and a special booklet detailing the history of the game. In ticket to ride, players build tracks across the United States.
Players compete for train cards that allow them claim routes between iconic American cities. Points are earned for every route completed, but ticket cards can earn players many more points if they connect the two Cities shown on the ticket.
Ticket to Ride - Rails and Sails
Ticket to ride rails & sails is the New installment in this best-selling train adventure series.
Players collect cards of various types (trains and ships) that enable them to claim railway and sea routes on a nicely illustrated double-sided board, featuring the world map on one side and the great lakes of North America on the other.
Elegantly simple and fast to learn, it takes the ticket to ride series to the next level! veteran railroaders as well as family and friends will be delighted to set sail to the New horizons of ticket to ride rails and sails.
Days of Wonder Ticket to Ride - Marklin
The Märklin Edition of Ticket to Ride is the third installment in the bestselling boardgame series that has won 14 international game awards, including the prestigious Spiel des Jahres.
Like its predecessors, Ticket to Ride - Märklin Edition is simple, fun and addictive. Players collect sets of train cards that enable them to claim railway routes and fulfill their all-important Destination Tickets by connecting distant cities across a map of Germany.
The Märklin Edition also introduces a new Ticket to Ride game play element - passengers that are used to pick up valuable merchandise along the routes.
Ticket to Ride: Alvin and Dexter
Meet Alvin and Dexter - two detailed monster figures that bring their own special brand of chaos to cities across the Ticket to Ride landscape.
Alvin (the Alien) and Dexter (the Dinosaur) are two wacky characters ready to help you stomp opponents and zap tickets in this fun expansion.
But don't take them too lightly, they also introduce a devious new tactical layer to the game.
The last two players to start get to place the monsters in different cities on any Ticket to Ride map. It doesn't matter which map - Alvin and Dexter are just as adept at rampaging through London, Zurich or Stockholm as they are in New York or San Francisco.
Ticket to Ride: The Card Game
A New Train Adventure Begins. The Ticket to Ride Card Game delivers all of the excitement, fun and nail-biting tension of the original Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format.
Players collect sets of illustrated Train cards which are then used to complete Destination Tickets - routes between two cities depicted on each ticket.
But before their Train cards can be used, players must face the risk of "train-robbing", where another player may force them to lose their hard-earned cards.
Dciszl Ticket to Ride - Card Game
Players collect cards of various types of train cars they then use to claim railway routes in North America.
The longer the routes, the more points they earn. Additional points come to those who fulfill Destination Tickets - goal cards that connect distant cities; and to the player who builds the longest continuous route.