City legends have always told of a fabulous island where a race of ancient, wise, fierce and playful cats made their home. Recent scouts from Squall's End have revealed that it is real! …
|Playing time:||90-4 minutes|
Created by: Frank West, Frank West
Published by: The City of Games
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If the approaching armies of Vesh Darkhand weren't bad enough, you now notice your sister has snuck aboard your boat and is trying to claim credit for all your hard work.
Not only do you need to rescue cats and avoid Vesh, but now you will have to also sabotage your sister's plans in order to succeed!
This section highlights all of the changes to the rules that are required to play with only a single player. …
The Isle of Cats contains 38 lesson cards. This includes 14 core lesson cards and 24 lesson module cards. Additional lesson module cards are available in expansions, if you ever get more, then follow these rules.
Core Lesson Cards
You must always use the 14 core lesson cards included with the game. These can be identified by the text on the bottom left corner of the card that says "LESSON" and nothing else.
Module Lesson Cards
You must always use exactly 3 complete lesson modules. These can be identified by the text on the bottom left corner of the card that says "LESSON" or "PUBLIC LESSON", followed by a letter in brackets. …
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