![](gfx/i1.jpg)
Explorer: A type of Invader. Does 1 Damage, has 1 Health.
![](gfx/i2.jpg)
Town: A type of Invader. Does 2 Damage, has 2 Health. 1 Fear when destroyed.
![](gfx/i3.jpg)
City: A type of Invader. Does 3 Damage, has 3 Health. 2 Fear when destroyed.
![](gfx/i4.jpg)
Dahan: A clan/village of local islanders. Does 2 Damage, has 2 Health.
![](gfx/i5.jpg)
Blight: Environmental/spiritual harm to the Island.
![](gfx/i6.jpg)
Fear: Fright done to Invaders. Advances Fear Markers, earning Fear Cards.
![](gfx/i7.jpg)
Presence: A Spirit s Presence disk where they live in the land.
![](gfx/i8.jpg)
Sacred Site: A land where a Spirit has 2 or more Presence.
![](gfx/i9.jpg)
Fast Power: Resolve its effects before the Invader Phase.
![](gfx/i10.jpg)
Slow Power: Resolve its effects after the Invader Phase.
Target
![](gfx/t1.jpg)
ANY Target is any one land.
![](gfx/t2.jpg)
Target is a land touching an Ocean.
![](gfx/t3.jpg)
Target is a land not touching an Ocean.
![](gfx/t4.jpg)
Target is a land with Invaders.
![](gfx/t5.jpg)
Target is a land without Invaders.
![](gfx/t6.jpg)
Target is a Mountain or Wetland.
![](gfx/t7.jpg)
Target is any Spirit.
![](gfx/t8.jpg)
Target is a Spirit other than yourself.
![](gfx/t9.jpg)
Target is a land with Dahan.
![](gfx/t10.jpg)
Target is a land with Blight.
![](gfx/t11.jpg)
Target is a land without Blight.
Range
![](gfx/r1.jpg)
A land with your Presence.
![](gfx/r2.jpg)
Range 1 from a Mountain with your Presence.
![](gfx/r3.jpg)
Range 2 from a land with your Sacred Site.
![](gfx/r4.jpg)
Increases Range by 3 lands.
Presence Track
![](gfx/p1.jpg)
Energy: Each Spirit Phase, gain Energy equal to the highest uncovered number.
![](gfx/p2.jpg)
Card Plays: Each Spirit Phase, play no more than the highest uncovered number.
![](gfx/p3.jpg)
Reclaim One: Each Spirit Phase, you may return one Power Card from discard to hand.
![](gfx/p4.jpg)
Bonus Element: Gained so long as it is uncovered.
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