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You are a seasoned archaeologist who is competing against your colleagues to find the most Scarabs relics. These golden beetle amulets are extremely valuable as they can help solve ancient mysteries about the long-gone civilizations that created them.

They are known to be scattered across the world: buried in the Egyptian desert, hidden deep in the Amazon rainforest, immersed in the Bermuda Triangle, and frozen in Antarctica.

To find them, lead your team on an expedition to set up camps and mark out areas of excavation. Will you be the archaeologist who finds the most Scarabs and uncovers the mysteries of Scarabya?


  • 4 sets of 12 Tiles (to create excavation areas)
  • 4 sets of 4 Boards (to create Archaeological Sites)
  • 4 sets of 8 Rocks
  • 4 Frames (to delineate the Archaeological Sites)
  • 72 Scarab Tokens (worth 1, 2, 3, or 4 points)
  • 12 Mission Cards

Object of the Game

Strategically position your Tiles to outline excavation areas that surround point-earning Scarab Symbols. An excavation area is a group of 4 squares or less that is surrounded by Tiles, Rocks, and/or Frame.

Uncovered Scarab Symbols are worth 1 to 4 points each, depending of the size of the excavation area they are in. Scarab Symbols hidden by a Tile, or located in areas larger than 4 squares, do not earn points.

The player with the most points at the end of 12 rounds wins the game.


  • Have each player choose a color and take the matching components: 1 Frame, 4 Boards, 12 Tiles, and 8 Rocks.

  • The youngest player is assigned the role of Great Explorer. They shuffle the Mission Cards and place the pile face down in the center of the table.

  • Make sure the pile of Scarab Tokens is accessible to all players.

  • The Great Explorer then sets their 4 Boards inside their Frame, in any direction they like, to form an Archaeological Site that is 10x10 squares. The other players must replicate this Archaeological Site by arranging their 4 Boards in the exact same way.

  • Then, all players must place their Rocks on the squares illustrated with a rock. (It does not matter which Rocks go where as long as there is one Rock per rock square).

Game Play

The game is played over 12 rounds.

At the start of each round, the Great Explorer draws a Mission Card. This card indicates which Tile players must place that round.

All players will then pick up the indicated Tile and simultaneously position it on their Archeological Site, wherever they want, following the Layout Rules. Players then collect any Scarab Tokens they have earned in the round following the rules stated under Collecting Scarab Tokens.

Layout Rules

  • The first Tile must cover at least 1 of the 4 central squares on the Archaeological Site.

  • All other Tiles must connect to a previously placed Tile by at least one side. Connecting diagonally does not count.

  • Tiles must be placed within the Frame, and cannot overlap it.

  • Tiles must be placed around the Rocks. These are natural obstacles that all players need to work around.

  • Tiles may not overlap.

Important Notes:

Scarab Symbols can be covered by a Tile, but will not score any points.

If a Tile can be placed on the Archaeological Site, it must be played.

If a Tile cannot be placed, it must be discarded.

Collecting Scarab Tokens

  • Only Scarab Symbols located in an excavation area can earn points.

    An excavation area is:

    An enclosed space of 4 squares or less. This space can be bordered by Tiles, Rocks, and/or the Frame itself.

  • Each Scarab Symbol located in an excavation area is worth as many points as the number of squares in that excavation area (1, 2, 3, or 4 points).

  • To score points, take a Scarab Token with a point value that correlates to the number of squares in the excavation area and place it on top of each Scarab Symbol within that area (this process is repeated if there are any additional excavation areas created by placing the Tile).

  • If there is no available token equal to the number of squares, add together several tokens of lesser value to create the required total.

Example: A player creates an excavation area made up of 4 squares that contains 2 Scarab Symbols.

On each of these symbols, they place a Scarab Token worth 4 points (if all 4-point tokens have been used, they use 4-point token and add a 1-point token).

The round is over when all players have placed their Tiles and the Scarab Tokens they have earned, on their Archeological Site. Then, the Great Explorer flips the next Mission Card and a new round begins.

End of the Game

The game ends after the 12th Mission Card has been drawn, the corresponding Tiles have been played, and any earned ScarabTokens have been collected on each player's site.

Each player then counts all the points from the Scarab Tokens they have collected. The player with the highest point total wins the game. In the event of a tie, the players share the victory.

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