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Rating: 7.1 Good
Players: 1-4 players
Playing time: 40-80 minutes

Official Site: Everdell

Created by: James A. Wilson, Andrew Bosley

Published by: Starling Games (II)


Within the charming valley of Everdell, beneath the boughs of towering trees, among meandering streams and mossy hollows, a civilization of forest critters is thriving and expanding.

From Everfrost to Bellsong, many a year have come and gone, but the time has come for new territories to be settled and new cities established. You will be the leader of a group of critters intent on just such a task.

There are buildings to construct, lively characters to meet, events to host-you have a busy year ahead of yourself. Will the sun shine brightest on your city before the winter moon rises?

Everdell is a game of dynamic tableau building and worker placement. On their turn a player can take one of three actions:

a) Place a Worker: Each player has a collection of Worker pieces. These are placed on the board locations, events, and on Destination cards. Workers perform various actions to further the development of a player's tableau: gathering resources, drawing cards, and taking other special actions.

b) Play a Card: Each player is building and populating a city; a tableau of up to 15 Construction and Critter cards. There are five types of cards: Travelers, Production, Destination, Governance, and Prosperity. Cards generate resources (twigs, resin, pebbles, and berries), grant abilities, and ultimately score points. The interactions of the cards reveal numerous strategies and a near infinite variety of working cities.

c) Prepare for the next Season: Workers are returned to the players supply and new workers are added. The game is played from Winter through to the onset of the following winter, at which point the player with the city with the most points wins.

Retail Price:$43
Everdell: Pearlbrook

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  • 1 Game Board
  • 4 Basic Event Tiles
  • Point Tokens (10 3-point, 20 1-point)
  • 20 Occupied Tokens
  • 1 8-sided Die (for Solo Game)
  • 128 Critter & Construction cards
  • 11 Forest Cards
  • 16 Special event Cards
  • 1 Victory Card
  • 30 Berries
  • 30 Twigs
  • 25 Resim
  • 20 Pebbles
  • 24 workers (6 per player)
  • 1 Ever tree


1 Place the board on the table. Place the Ever Tree on the stump at the top of the board.

2 Place the twigs, resin, pebbles, and berries in piles along the bank of the river. Place the point tokens and occupied tokens beside the board. …

Deep below the shimmering surface of the Pearlbrook River, a mysterious civilization of waterfolk are waiting. You will be sending your amphibious Ambassador on diplomatic journeys to trade information and resources with the river dwellers.

In exchange, you will be gathering a new and valuable resource: pearls. Collect enough pearls and you can construct fabulous Wonders and Adornments, to make your city the pride of Everdell!

You will begin the game with a frog Ambassador, which you can use to visit one of the 4 River Destinations on the River board. Before visiting, your city will need to contain the listed requirements for that location. The first player to visit a location and reveal it will immediately gain 1 pearl, and if they can fulfill the requirements of the revealed card, have the potential to gain another pearl. …

For the last 99 years, the critters of Everdell have been hard at work building cities in their beloved valley.

Now it is time to celebrate! The king and queen are throwing an unprecedented year-long event to commemorate the 100th year since Everdell's founding. Come one, come all! Come and celebrate the Bellfaire!

Bellfaire offers a number of different modules and components that you may include when playing Everdell, such as a flat board that can be used in place of the Ever Tree, new Special Events, endgame Garland Awards, unique player powers for each critter type, rules for 5-6 players, and more! …

Far beyond the comfortable boundaries of the Everdell Valley, deep into mysterious and uncharted lands, adventure is waiting to be discovered. Ancient ruins?

Critters from foreign lands? Giants? Gather your traveling supplies and your courage, and get ready for a daring journey through the mountains of Spirecrest!

You will begin the game with a rabbit Traveler on the Mountain board. Every season you will have to face challenging weather that will alter how you are able to play.

As the seasons change you will move your Traveler along the trail, gathering maps to plan a final Expedition, and making amazing discoveries. …

When playing Everdell solo, you will be competing against a cantankerous old rodent known as Rugwort, and his pack of rowdy, rambunctious, rat ruffians. He will be returning to Everdell for three years in a row, each time bearing a new title of nastiness.

You must find a way to overcome his dastardly tricks and rid Everdell of his filth once and for all.

Year One: "Rugwort the Rascal"

Select a player color for Rugwort (he prefers black) and setup the game according to the two-player setup. You have a starting hand of 5 cards, and Rugwort does not have a hand of cards. …

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