Material

The starting islandForest
2
Field
2
Hill
2
Pasture
2
Mountain
 
Desert
1
Gold
 
The six isletsForest
4
Field
4
Hill
4
Pasture
4
Mountain
5
Desert
2
Gold
2
The seaSea
24
Generic harbor
4
Wood harbor
1
Wheat harbor
1
Brick harbor
1
Sheep harbor
1
Coal harbor
 


Setup

Create the starting island as detailed on the map, using the starting island stack.

Randomly create the six islets, using the six islets stack, face down.

Take the number chips and place them as detailed on the map for the starting island.

Take the remaining number chips and place randomly on the six islets.

Founding Phase

All settlements must be placed on the central island as detailed on the map. The players begin with no goods.


Game Play

Because of the overpopulation, the placement rule does not apply on the starting island: settlements/cities can be "1-away" from all others.


Special Victory Points

Building four settlements/cities on the starting island is worth two extra victory points.


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