Components

  • 1 Game Board
  • 5 Tile Racks
  • 140 Tiles (28 of each color)
  • Instructions

Setup

Place the board in the center of the table. Each player should take all of the tiles of one color and a tile rack . Place all of your tiles face down in a pile in front of you and mix them thoroughly.

Draw five tiles and put them on your rack so that only you can see them. Randomly choose a player to take the first turn. Play then proceeds clockwise around the table.


Object of the Game

The goal of the game is to create connected groups of your own tiles on the board, while trying not to capture too many tiles of the same color. A group is any connected set of like-colored tiles on the board.

Diagonal connections don't count. A tile that isn't next to any tiles of the same color also counts as a group.

At the end of the game, you'll count the number of groups you have on the board, and the number of tiles you have of the color that you captured the most, and whoever has the fewest of these two things combined wins.



Game Play

(for 3 to 5 Players)

On your turn, you must take one of the tiles from your rack and place it on the board.

A number tile must go in one of the nine spaces in the corresponding number column, a letter tile must go in one of the nine spaces in the corresponding letter row, and a symbol tile must go in one of the corresponding symbol spaces. (See figure A).



Your BLOCKERS! (wild) tile may go into any space on the board. You may place a tile on an empty space, or you may capture an opponent's tile by replacing it with your tile.

You may always capture an opponent's tile if it isn't next to any tiles of the same color. You may also capture an opponent's tile if it's in a larger group, as long as you don't split that group into multiple groups. (See figure B)/



  • If none of your tiles can be played into empty spaces, you must capture. You are not allowed to pass.

  • When you capture a tile, take the captured tile and put it face up near your tile rack for all to see.

  • At the end of your turn, draw another one of your tiles , and put it on your rack.


End of the Game

After all players draw their final tiles, everyone gets one more turn, and then the game ends.

At the end of the game, you'll have four unplayed tiles left on your rack. (see figure C).

Count the number of groups you have on the board, and then count the number of tiles you have of the color that you captured the most.

If there's a tie for the color you've captured the most, just count any one of the tying colors. The winner is the player who has the fewest of these two things combined.

In case of a tie, the tying player who has the fewest total captures wins.



In Figure C, Yellow scores 5 (4 groups plus 1 for captures); Blue scores 4 (2 groups plus 2 for captures); and Green scores 2 (just 2 groups) and WINS!


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