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Amulet Effects

The game contains three amulets of each type.


Amulets score the number of victory points shown on them. Keep them face-down until the end of the game.



Reveal and discard the amulet. Draw a card.



Reveal and discard the amulet to cancel the effect of a card that your opponent has just activated using a Naga. The targeted card and its Naga are lost. You cannot use an Amulet of Undoing to cancel the effect of another amulet.



Card Effects

Note: The arrows at the top of the card indicate the player to which the effect applies.


Add the number of fate points shown on the card to the total obtained from your sticks.




Choose two sticks that your opponent has just thrown. They must throw those sticks again.



Discard one or two (as indicated on the card) of the sticks just thrown by your opponent. You choose which sticks to discard.

They will no longer count towards your opponent's fate points total.



Choose one or two (as indicated on the card) hidden relics around your temple or your opponent's temple (as indicated by the color of the arrows at the top of the card).

Peek at them and then put them back, face-down, in the same positions. (The two relics do not have to be in the same temple).


Swap the positions of two (visible or hidden) relics around your temple or your opponent's temple (as indicated by the color of the arrows at the top of the card). The swapped relics must both be in the same temple.

Depending on the available paths, a hidden relic may become visible, and vice versa.


Pivot a room tile in your own temple or your opponent's temple (as indicated by the color of the arrows at the top of the card) to any orientation (but do not move it to another location).



Move one of your room tiles to an empty space in your temple (but do not pivot it). This tile is not subject to the usual tile placement rules.


Swap the positions of two room tiles in your temple or your opponent's temple (as indicated by the color of the arrows at the top of the card).

The swapped tiles must both be in the same temple. Do not pivot them.


Place the trap on an empty space in your opponent's temple. If the trap is already in your own temple, move it to your opponent's temple.

It is not possible to place a room tile over the trap.



Choose any card in the discard pile and add it to your hand. You do not have to show this card to your opponent.



Draw two cards and add them to your hand.




Randomly pick a card from your opponent's hand and discard it.



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