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Rating: 7.2 Good
Popularity:4
Difficulty:Medium
Year:2015
Players: 2-4 players
Playing time: 60-90 minutes
Age:12+

Official Site: Haspelknecht - Official Page


Created by: Thomas Spitzer, Johannes Sich

Published by: Quined Games, Capstone Games

Alternate Names: Haspelknecht: The Story of Early Coal Mining

Description:

In Haspelknecht: The Story of Early Coal Mining, the first title in Thomas Spitzer's highly acclaimed Coal Trilogy, the players take upon the role of farmers with opportunities to exploit the presence of coal in their lands in the southern part of the Ruhr region of Germany.

The game is set during a time when the lands were mostly covered with forests and roads were rare. Coal was discovered here, close to the Earth's surface.

During the game, players obtain knowledge about this new material, extend their farms, and dig deeper in the ground to extract more coal. The game has many paths that lead to victory.

Haspelknecht has an innovative action selection mechanism. You must select the correct tasks while being mindful of quickly accumulating pit water, for it can stall your efforts and prevent your extraction of valuable coal.


The game offers a lot of variation and replayability through unique methods in setting-up the development tiles.

Prices:
Retail Price:$41
Ebay:$41
Awards:
Gouden Ludo Best Expert Game Nominee 2016

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Along time ago, in the Ruhr valley, a young shepherd made a campfire in a pit to warm h imself. His campfire seemed to burn much longer than usual. The next day, he discov- ered shiny black stones amidst the ashes, which were still glowing and burning.

The boy told the farmer who employed him about this and together, when the work in the fields was done, they dug in the Pinge for these black rocks. The deeper they dug, the more nasty pit water appeared, making the digging increasingly difficult. …



  • 11 - Carrying Pole

    The player immediately gets 1 Thaler.


  • 12 - Barn

    The player adds this additional building to his player board. With this building, the player can store 1 unit of wood, food or coal. If the resource stored during the winter storage phase is a food, the player gains 2 victory points.


  • 13 - Pickaxe

    The player obtains the tile with the improved farmhand. The improved farmhand can do the same as the farmhand but the improved farmhand can also obtain development tiles, just like the farmer. …



At the beginning of the game, players can agree to play a different setup in the development tiles. Keep following rules in mind.

The number of tiles per level should be at least 3. When playing with 3 or 4 players, the players can consider playing with the number of tiles equal to or 1 more than the number of players.

Every tile should connect to at least 1 tile of 1 level higher.

Tiles cannot connect to a tile of 2 or more levels higher.

The players can decide to start with the building attached to their farm area if the concerned buildings cannot be obtained in the development board. …




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