Bag of Gold
Action - Prize$0+1 Action

Gain a Gold, putting it on top of your deck.
(This is not in the Supply)

Diadem
Treasure - Prize$0Worth $2.

When you play this, +$1 per unused Action you have (Action, not Action card).
(This is not in the Supply)

Followers
Action - Attack - Prize$0+2 Cards

Gain an Estate. Each other player gains a Curse and discards down to 3 cards in hand.
(This is not in the Supply)

Princess
Action - Prize$0+1 Buy

While this is in play, cards cost $2 less, but not less than $0.
(This is not in the Supply)

Trusty Steed
Action - Prize$0Choose two: +2 Cards; or +2 Actions; or +$2; or gain 4 Silvers and put your deck into your discard pile.
(This is not in the Supply)
Hamlet
Action$2+1 Card
+1 Action

You may discard a card; If you do +1 Action.
You may discard a card; If you do +1 Buy

Fortune Teller
Action - Attack$3+2 Coin

Each other player reveals cards from the top of his deck until he reveals a Victory of Curse card. He puts it on top and discards the other revealed cards

Menagerie
Action$3+1 Action

Reveal your hand.
If there are no duplicate cards in it, +3 Cards.
Otherwise, +1 Card

Farming Village
Action$4+2 Actions

Reveal cards from the top of your deck until you reveal an Action or Treasure card. Put that card into your hand and discard the other cards

Horse Traders
Action - Reaction$4+1 Buy
+3 Coin
Discard 2 Cards

When another player plays an Attack card, you may set this aside from your hand. If you do, then at the start of your next turn, +1 Card and return this to your hand

Remake
Action$4Do this twice: Trash a card from your hand then gain a card costing exactly 1 more than the trashed card
Tournament
Action$4+1 Action

Each player may reveal a Province from his hand. If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck. If no-one else does, +1 Card +1 Coin

Young Witch
Action - Attack$4+2 Cards
Discard 2 cards. Each other player may reveal a Bane card from his hand.

If he doesn't, he gains a Curse.

Setup: Add an extra Kingdom card pile costing 2 or 3 to the Supply. Cards from that pile are Bane cards

Harvest
Action$5Reveal the top 4 cards of your deck, then discard them. +1 Coin per differently named card revealed
Horn of Plenty
Treasure$50 Coins

When you play this, gain a card costing up to 1 Coin per differently named card you have in play, counting this. If it's a Victory card, trash this

Hunting Party
Action$5+1 Card
+1 Action

Reveal your hand. Reveal cards from your deck until you reveal a card that isn't in a duplicate of one in your hand and discard the rest

Jester
Action - Attack$5+2 Coins

Each other player discards the top card of his deck. If it's a Victory card he gains a Curse. Otherwise he gains a copy of the discarded card or you do, your choice

Fairgrounds
Victory$6Worth 2 VP for every 5 differently named cards in your deck (rounded down)

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