Once you become a master dog sledder, you might want to include some (or all) of the following track pieces, for a more testing track!


Saplings



Some saplings have grown up through the track causing a problem for the unwary sled! During set up, place a wooden sapling onto each marked space on the track (In future, you can experiment with your own sapling formations).

During play, if a player hits a sapling they:

  • remove the sapling piece from the board

  • take a dent card into their hand

  • then continue with their turn (remaining movement, hand refill, etc).

Once the sapling piece has been removed, the space can be used by other players without penalty.


The Chasm



The track sweeps down into the chasm, barely wide enough for one sled to squeeze through safely! Free squares are shown here by the green ticks. The scenery does not block diagonals when moving between free spaces.

Hitting either of the center columns (marked above with a red X) is considered the same as colliding with the side of the track.


Snow Drift



A snow drift has made part of the track impassable. Free squares are shown here by the green ticks. The scenery does not block diagonals when moving between free spaces.


Track Joins

It is always considered that there is a blue line between all track joins. Due to imperfections in the cutting process, this line might some- times be missing.




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