- 30 victory tokens
- 24 building blocks (6 each in four different colors)
- 4 crown blocks (1 each in four different colors)
- 4 structure guides
- 1 Demolition die
Object of the Game
Be the first player to collect 8 victory tokens by building, attacking, and defending block structures.
Note: The game should be played on a smooth, flat surface with each player having an area to build a small structure that is at least a foot away from his opponent's area.
Each player should take six building blocks in the same color, a matching "crown" block, and one Structure Guide for easy reference during the game.
Place the Demolition die in the center of the playing area.
Place the victory tokens off to the side, within easy reach of all players.
Knock Your Blocks Off is played over a series of rounds. Each round is made up of two parts: a Building phase and a Destruction phase.
During the Building phase, players simultaneously roll their building blocks and each builds one structure, matching up colors on adjacent blocks.
The first player to finish and place his crown block on top grabs the Demolition die from the center of the playing area. Once all players have finished their structures, and placed their crowns, the phase is scored.
During the Destruction phase, players take turns attacking another player s structure. The Demolition die may be flicked, tossed, or dropped in an attempt to knock the players crown off the structure. Each structure gives its builder an advantage for attacking or defending. Victory tokens are awarded after each attack.
To begin a round, one player says, "Ready, Set, Build!" Then, all players simultaneously roll all six of their building blocks like dice and race to build any one of the five structures detailed on the Structure Guide:
You may use any of the side faces of the blocks for building. Blocks may be turned around as long as the top faces remain the same.
Blocks may only be placed so that the colors on adjacent blocks match up. For example, a white edge may only touch another white edge, a blue edge may only touch another blue edge, and so forth. Important: Only the sides facing you must follow this rule. All other sides may be ignored.
Example (as seen from the side facing the builder):
All structures must be built so that only the bottom row of blocks touches the playing surface.
Finish First - Grab the Demolition Die
If you are the first player to finish your structure, place your crown block anywhere on top and then grab the Demolition die from the center of the playing area. The other players should continue to build, placing their crowns on top when finished.
Note: Once you grab the Demolition die, you may not adjust your structure in any way. If you wish to make any changes, you must first return the Demolition die to the center.
Once you have finished adjusting your structure, you may then grab it again, if still available.
Check All Structures for Mistakes
Next, each player should check the other structures for mistakes. Any mistakes on the builders side of a structure will show up on the opposite side for the others to see.
If any mistakes are spotted, the builder does not have to rebuild his structure but forfeits any advantages it would have given him.
If the player who grabbed the Demolition die is the one who made the mistake, he must pass it to the one who spotted his mistake.
Award a Victory Token
Finally, the player with the Demolition die takes a victory token, unless otherwise indicated by the limits in the Structure Guide.
Note: These are the general rules for attacks. Each structure gives its builder a specific advantage that may supersede these rules. Please reference the Structure Guide for details.
There are three methods for attacking, as shown on the Demolition die:
The player with the Demolition die attacks first. Start by choosing the structure of the player on either your left or right as your target. Then roll the Demolition die to determine how you may strike.
Using the appropriate action, try to knock that players crown off. You may make only one attempt (unless otherwise stated in the Structure Guide), and the defender cannot obstruct in any way.
If you successfully knock the crown off (part of the crown block must touch the playing surface), you earn a victory token. If you miss, the defender earns a token.
Pass the Demolition die to the defender, who becomes the new attacker. He must attack the structure of the player on his other side (not the player who attacked him, except in a 2-player game).
Attacks continue around in the same manner until the first attacker defends his structure.
If your structure is accidentally knocked over at any point during a round, it may be rebuilt.
If it happens during the Building phase, the new structure must follow the building rules. You may choose to build the same structure you originally built, or you may build a different one.
If the knockover occurs during the Destruction phase, you must rebuild the same structure, but do not have to follow the building rules.
Starting a new Round
Once every player has had a chance to attack and defend, start a new round with another Building phase.
Place the Demolition die back in the center of the playing area. You may build the same or different structure, depending on your strategy.
End of the Game
The first player to collect 8 victory tokens wins the game, and play ends immediately, even if a phase is not complete.
Win two victory tokens if you are able to knock your opponents crown off, but leave all other blocks untouched.
For a more difficult game, increase the required distance for each type of attack to two feet.