for 2-6 Players.
Object of the Game
Match three cards in a column, row, or diagonal, and they are worth Diddly (zero points). The player with the lowest score after five rounds wins.
Deal every player nine cards face down.
Players arrange the cards dealt to them into a 3x3 rectangle. Players pick three cards on their board and flip them face up in place.
Same rules as the 6 card game.
If the three cards in a column, row, or diagonal match, they are worth Diddly (zero points). Each card is scored individually.
A card may match in multiple directions.
The five in the upper left corner makes the column of fives AND the row of fives worth Diddly.
Cards in a row, column, or diagonal with a Diddly Half card are worth half points, rounded up:
The point value of any card can be reduced by half only once. Halving a card only affects how a card scores, not how it matches.
When a round is over, score each unmatched card once:
- Turn every card halved by a Diddly Half sideways.
- Remove any card or set of cards worth Diddly.
- Add up the points of the cards left. Sideways cards are worth half, rounded up.
End of the Game
After five rounds have been played, add up the scores. The player with the lowest total score wins.
If there is a tie, the tied player with the lowest round score wins. If that is a tie, the tied player with the next lowest round score wins, and so on.