Scouting Spots Bonuses

If you own the Boat on this spot, score 3 VP (instead of 1 VP) for each silver Gem drawn on this Tile (provided you stayed in the dive until the end).





If you own the Boat on this spot, score 5 VP (instead of 2 VP) for each gold Gem drawn on this Tile (provided you stayed in the dive until the end).





If you own the Boat on this spot, score 10 VP (instead of 4 VP) for each red Gem drawn on this Tile (provided you stayed in the dive until the end).





If you own the Boat on this spot, gain one free protection against a blue Gem. Move your Boat to the blank space in the center of the Tile after this protection is used.





If you own the Boat on this spot, gain one free protection against a black Gem. Move your Boat to the blank space in the center of the Tile after this protection is used.





If you own a Boat on such a spot, you gain one free protec- tion against a blue Gem OR a black Gem. Move your Boat to the blank space in the center of the Tile after this protection is used.






Captain's Log Scenario Cards

Reminder: the special rules of the chosen scenario only apply to the 4 Sunken City Wreck Tiles.

Troubled Waters

"Visibility is almost nil down here..".

The dive leader must pull 2 Gems at a time from the bag.

The Best of the Best

"I've never heard such tales of a sunken city... But the experts we hired seem to know what they're talking about..".

All cards played for VP grant 4 points more than what is listed on them.

Scattered Wealth

"Even from the surface we see things glittering in the water. Everywhere! And sometimes moving shadows too..".

As soon as a Sunken City Tile is revealed, immediately draw and place one Gem from the bag on this Tile AND each connected Tile, revealed or not. Each Tile can only hold one Gem, so next time you reveal a Sunken City Tile, put Gems only on Tiles that do not already have one.

Whenever a dive is being started on a Tile with a Gem on it, that Gem is moved to the Dive Site Board and counts as if it was the first Gem pulled out of the bag. Once finished with the Tile the Gem will go back in the bag along with all other Gems from the dive.

Bounty Wrecks

"Just received word from our benefactor. She wants us to bring everything we can to the surface. Golden statues to chamber pots, we don't leave anything behind..".

If not forced to resurface, the dive leader scores 2 points for every 5 gems pulled from the bag at the end of the dive.

A Storm is Coming

"Dark clouds and lighting is approaching from the north. We've gotta do our job and get out of here as soon as possible! If we don't hurry, people will get rich by exploring the wreckage of our own ship".

A player who reveals a Sunken City Tile must immediately start a dive on it. It is a free action. However, all players may rush in from up to two moves away instead of the usual one move.

Dangerous Reefs

"These shallow waters are treacherous. It took hours just to reach the diving site without breaching the hull".

No player may rush into dives on Sunken City Tiles dives.

Ruins of Plenty

"Antiques, treasures, and gems everywhere! We're gonna need a bigger boat..".

All players who take part in the dive receive the bonus points from the Sunken City Tile (usually reserved for the dive leader). Any player with two Boats will double the bonus points awarded.




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