You win the round
This card always wins the round except against the Princess and the Musician.
It doesn't matter if the Assassin has turned the tables, the Prince beats the Assassin. However, the Musician still puts the round on hold.
Warning: if the opponent plays the Princess against your Prince, he doesn't just win the round, he wins the game!
The card in your next round gets +2 strength
The General's power affects the next round. If the opponent plays the Wizard in the next round, it does not nullify the General's power.
Nullifies the special power of your opponent's card
The Wizard nullifies the opponent's special power, which simply means that the highest card wins the round.
If you win with this card, it counts as 2 victories
This effect is valid even if the round is on hold.
If the player who played the Ambassador wins the round follow ng a hold, it's worth 3 victories.
The lowest strength wins
The lowest strength wins, except against a Prince.
Next round, your opponent reveals his card before you choose yours
If both players choose the Spy the same round, their powers nullify each other.
If your opponent plays the Prince, you automatically win the game
If your opponent plays the Prince, the game ends immediately and you win, regardless of the number of victories.
This round is nullified and put on hold
This power wins over all powers, except the Wizard's.