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Major Secrets

  • Potion of Greater Healing

    Use during your turn to heal 2 damage. (Keep until you use it, then return it to the box).


  • Greater Skill Boost

    Immediately gain 5 Skill, then return the token to the box.


  • Greater Treasure

    This token counts as 5 Gold. You may keep it until the end of the game or spend it normally.


  • Flash of Brilliance

    Immediately draw three cards, then return the token to the box.


  • Chalice

    Keep this token-it is worth 7 points at the end of the game. It is not an Artifact.



Minor Secrets

  • Potion of Healing

    Use during your turn to heal 1 damage. (Keep until you use it, then return it to the box).


  • Potion of Swiftness

    Use during your turn to gain 1 Boot. (Keep until you use it, then return it to the box).


  • Potion of Strength

    Use during your turn to gain 2 Swords. (Keep until you use it, then return it to the box).


  • Skill Boost

    Immediately gain 2 Skill, then return the token to the box.


  • Treasure

    This token counts as 2 Gold. You may keep it until the end of the game or spend it normally.


  • Magic Spring

    At the end of this turn, trash a card from your discard pile or play area. Return the card and this token to the box.


  • Dragon Egg

    Keep this token-it is worth 3 points at the end of the game. Advance the Dragon marker one space along the Rage Track.



Market Items

  • Master Key

    Allows you to use tunnels with a lock icon. (Also worth 5 points at the end of the game).


  • Backpack

    Allows you to carry an additional Artifact. (Also worth 5 points at the end of the game).


  • Crown

    Worth the number of points shown. (Each player takes the most valuable Crown available when they buy one).




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